mlsanityData to 14 Oct 2026

FRAME: Factored Retrieval via Attribute Readouts for Object-Centric Scene Memory

arXiv 2609.08886 ↗First posted 8 Sep 2026cs.CV cs.ROcited by 0

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Abstract (arXiv)

Language-guided robots need persistent scene memories to follow instructions, revisit objects, and resolve references to objects encountered over time. While much of language-guided scene-memory retrieval has emphasized spatial or relational references, many everyday object references specify objects by multiple persistent attributes, such as category, material, size, or surface appearance. We formalize this problem as attribute-compositional retrieval, where a fixed object-centric scene memory is queried with natural language to retrieve the object satisfying the requested attributes. To investigate this capability directly, we introduce a controlled evaluation protocol with fixed scene memories and attribute-defined targets, separating retrieval from perception and annotation ambiguities. We then propose FRAME, which turns language into query-relevant attribute weights, uses learned readouts to estimate per-attribute evidence from object embeddings, and ranks objects by aggregating this evidence according to the query. Across held-out scenes and object assets, FRAME outperforms representative scene-memory retrieval baselines while reducing post-decomposition object scoring to lightweight matrix-vector computation. These results position attribute-compositional retrieval as a complementary scene-memory capability for language-guided robots, showing that persistent object attributes can be exposed as composable evidence for accurate and efficient multi-attribute retrieval.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 27 of its 29 references that are in the map. First posted on arXiv 8 Sep 2026.

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27 of 29 references.

References · 27

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15 more
  1. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  2. 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 135
  3. 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 75
  4. 20193-D Scene Graph: A Sparse and Semantic Representation of Physical Environments for Intelligent Agentscited by 74
  5. 2024ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigationcited by 67
  6. 2024MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotationscited by 40
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  8. 2025CLIP Behaves like a Bag-of-Words Model Cross-modally but not Uni-modallycited by 31
  9. 2022Open-vocabulary Attribute Detectioncited by 29
  10. 2024EmbodiedRAG: Dynamic 3D Scene Graph Retrieval for Efficient and Scalable Robot Task Planningcited by 24
  11. 2024SEEK: Semantic Reasoning for Object Goal Navigation in Real World Inspection Taskscited by 19
  12. 2025Enter the Mind Palace: Reasoning and Planning for Long-term Active Embodied Question Answeringcited by 14
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  15. 2025Can LLMs Deceive CLIP? Benchmarking Adversarial Compositionality of Pre-trained Multimodal Representation via Text Updatescited by 1

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