FreeQ-Graph: Free-form Querying with Semantic Consistent Scene Graph for 3D Scene Understanding
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Abstract (arXiv)
Semantic querying in complex 3D scenes through free-form language presents a significant challenge. Existing 3D scene understanding methods use large-scale training data and CLIP to align text queries with 3D semantic features. However, their reliance on predefined vocabulary priors from training data hinders free-form semantic querying. Besides, recent advanced methods rely on LLMs for scene understanding but lack comprehensive 3D scene-level information and often overlook the potential inconsistencies in LLM-generated outputs. In our paper, we propose FreeQ-Graph, which enables Free-form Querying with a semantic consistent scene Graph for 3D scene understanding. The core idea is to encode free-form queries from a complete and accurate 3D scene graph without predefined vocabularies, and to align them with 3D consistent semantic labels, which accomplished through three key steps. We initiate by constructing a complete and accurate 3D scene graph that maps free-form objects and their relations through LLM and LVLM guidance, entirely free from training data or predefined priors. Most importantly, we align graph nodes with accurate semantic labels by leveraging 3D semantic aligned features from merged superpoints, enhancing 3D semantic consistency. To enable free-form semantic querying, we then design an LLM-based reasoning algorithm that combines scene-level and object-level information to intricate reasoning. We conducted extensive experiments on 3D semantic grounding, segmentation, and complex querying tasks, while also validating the accuracy of graph generation. Experiments on 6 datasets show that our model excels in both complex free-form semantic queries and intricate relational reasoning.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 63 of its 75 references that are in the map. First posted on arXiv 16 Jun 2025.
Builds on
63 of 75 references.
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Citing papers per year: 2026: 2.
2 papers.
- 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenescited by 1
- 20263D Scene Graphs: Open Challenges and Future Directions15 Jun 2026
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenes7 Apr 2026
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- 2025Sparse3DPR: Training-Free 3D Hierarchical Scene Parsing and Task-Adaptive Subgraph Reasoning from Sparse RGB Views
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