mlsanityData to 14 Oct 2026

Voxel-Mesh Hybrid Representation for Real-Time View Synthesis

arXiv 2403.06505 ↗First posted 11 Mar 2024cs.CVcited by 1

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Abstract (arXiv)

The neural radiance fields (NeRF) have emerged as a prominent methodology for synthesizing realistic images of novel views. While neural radiance representations based on voxels or mesh individually offer distinct advantages, excelling in either rendering quality or speed, each has limitations in the other aspect. In response, we propose a hybrid representation named Vosh, seamlessly combining both voxel and mesh components in hybrid rendering for view synthesis. Vosh is meticulously crafted by optimizing the voxel grid based on neural rendering, strategically meshing a portion of the volumetric density field to surface. Therefore, it excels in fast rendering scenes with simple geometry and textures through its mesh component, while simultaneously enabling high-quality rendering in intricate regions by leveraging voxel component. The flexibility of Vosh is showcased through the ability to adjust hybrid ratios, providing users the ability to control the balance between rendering quality and speed based on flexible usage. Experimental results demonstrate that our method achieves commendable trade-off between rendering quality and speed, and notably has real-time performance on mobile devices. The interactive web demo and code are available at https://zyyzyy06.github.io/Vosh.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 31 of its 45 references that are in the map. First posted on arXiv 11 Mar 2024.

Builds on

31 of 45 references.

References · 31

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
  8. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  10. 2020Neural Sparse Voxel Fieldscited by 959
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  12. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
19 more
  1. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  2. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  3. 2021Advances in Neural Renderingcited by 365
  4. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  5. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
  6. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  7. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  8. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
  9. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
  10. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  11. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  12. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  13. 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 53
  14. 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
  15. 2022RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Renderingcited by 36
  16. 2023HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfacescited by 28
  17. 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
  18. 2023VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesiscited by 25
  19. 2023Dynamic Mesh-Aware Radiance Fieldscited by 21

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