Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinement
Not on the map. Why?
Abstract (arXiv)
Large 3D reconstruction models have revolutionized the 3D content generation field, enabling broad applications in virtual reality and gaming. Just like other large models, large 3D reconstruction models suffer from hallucinations as well, introducing structural outliers (e.g., odd holes or protrusions) that deviate from the input data. However, unlike other large models, hallucinations in large 3D reconstruction models remain severely underexplored, leading to malformed 3D-printed objects or insufficient immersion in virtual scenes. Such hallucinations majorly originate from that existing methods reconstruct 3D content from sparsely generated multi-view images which suffer from large viewpoint gaps and discontinuities. To mitigate hallucinations by eliminating the outliers, we propose Dehallu3D for 3D mesh generation. Our key idea is to design a balanced multi-view continuity constraint to enforce smooth transitions across dense intermediate viewpoints, while avoiding over-smoothing that could erase sharp geometric features. Therefore, Dehallu3D employs a plug-and-play optimization module with two key constraints: (i) adjacent consistency to ensure geometric continuity across views, and (ii) adaptive smoothness to retain fine details.We further propose the Outlier Risk Measure (ORM) metric to quantify geometric fidelity in 3D generation from the perspective of outliers. Extensive experiments show that Dehallu3D achieves high-fidelity 3D generation by effectively preserving structural details while removing hallucinated outliers.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 40 of its 44 references that are in the map. First posted on arXiv 2 Mar 2026.
Builds on
40 of 44 references.
References · 40
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
- 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 601
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 555
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
28 more
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 421
- 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 227
- 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 214
- 2023DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Modelcited by 213
- 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 138
- 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 132
- 2023Anything-3D: Towards Single-view Anything Reconstruction in the Wildcited by 91
- 2023FocalDreamer: Text-driven 3D Editing via Focal-fusion Assemblycited by 75
- 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglementcited by 65
- 2023IT3D: Improved Text-to-3D Generation with Explicit View Synthesiscited by 63
- 2024Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cyclecited by 36
- 2023Sherpa3D: Boosting High-Fidelity Text-to-3D Generation via Coarse 3D Priorcited by 32
- 2024CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalizationcited by 28
- 2024Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Modelscited by 27
- 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
- 2023Make-It-4D: Synthesizing a Consistent Long-Term Dynamic Scene Video from a Single Imagecited by 19
- 2024Isotropic3D: Image-to-3D Generation Based on a Single CLIP Embeddingcited by 13
- 2024Large Point-to-Gaussian Model for Image-to-3D Generationcited by 10
- 2024LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Fieldcited by 8
- 2023NU-MCC: Multiview Compressive Coding with Neighborhood Decoder and Repulsive UDFcited by 7
- 2023HarmonicNeRF: Geometry-Informed Synthetic View Augmentation for 3D Scene Reconstruction in Driving Scenarioscited by 7
- 2024Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformationcited by 7
- 2023Risk-optimized Outlier Removal for Robust 3D Point Cloud Classificationcited by 6
- 2024Sketch3D: Style-Consistent Guidance for Sketch-to-3D Generationcited by 4
- 2024GenUDC: High Quality 3D Mesh Generation with Unsigned Dual Contouring Representationcited by 3
- 2024iControl3D: An Interactive System for Controllable 3D Scene Generationcited by 2
Built on by
Not cited yet.