mlsanityData to 14 Oct 2026

GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields

arXiv 2306.06044 ↗First posted 9 Jun 2023cs.CV cs.GR eess.IVcited by 26

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Abstract (arXiv)

Neural Radiance Fields (NeRF) have shown impressive novel view synthesis results; nonetheless, even thorough recordings yield imperfections in reconstructions, for instance due to poorly observed areas or minor lighting changes. Our goal is to mitigate these imperfections from various sources with a joint solution: we take advantage of the ability of generative adversarial networks (GANs) to produce realistic images and use them to enhance realism in 3D scene reconstruction with NeRFs. To this end, we learn the patch distribution of a scene using an adversarial discriminator, which provides feedback to the radiance field reconstruction, thus improving realism in a 3D-consistent fashion. Thereby, rendering artifacts are repaired directly in the underlying 3D representation by imposing multi-view path rendering constraints. In addition, we condition a generator with multi-resolution NeRF renderings which is adversarially trained to further improve rendering quality. We demonstrate that our approach significantly improves rendering quality, e.g., nearly halving LPIPS scores compared to Nerfacto while at the same time improving PSNR by 1.4dB on the advanced indoor scenes of Tanks and Temples.

Key facts. Cited by 26 papers in the map (data through 14 Oct 2026). Builds on 54 of its 70 references that are in the map. First posted on arXiv 9 Jun 2023.

Builds on

54 of 70 references.

References · 54

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  4. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  5. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
  6. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  7. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  8. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
  9. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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  12. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
38 more
  1. 2017Improved Training of Wasserstein GANscited by 2,235
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2016Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Networkcited by 1,908
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  8. 2019Semantic Image Synthesis with Spatially-Adaptive Normalizationcited by 1,299
  9. 2018Demystifying MMD GANscited by 1,293
  10. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  11. 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,179
  12. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  13. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  14. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  15. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  16. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  17. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
  18. 2018Which Training Methods for GANs do actually Converge?cited by 679
  19. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  20. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  21. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  22. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  23. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  24. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  25. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  26. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  27. 2023Generative Novel View Synthesis with 3D-Aware Diffusion Modelscited by 274
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  29. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 214
  30. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
  31. 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
  32. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  33. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  34. 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
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  36. 2019Image inpainting: A reviewcited by 89
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  38. 2023NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXercited by 29

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 5; 2024: 9; 2025: 7; 2026: 5.

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  1. 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
  2. 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Modelscited by 161
  3. 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
  4. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  5. 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 60
  6. 2024EG4D: Explicit Generation of 4D Object without Score Distillationcited by 45
  7. 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
  8. 2023Cascade-Zero123: One Image to Highly Consistent 3D with Self-Prompted Nearby Viewscited by 33
  9. 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
  10. 2025FlowR: Flowing from Sparse to Dense 3D Reconstructionscited by 28
  11. 2024VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priorscited by 25
  12. 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpaintingcited by 21
14 more
  1. 2024Taming Latent Diffusion Model for Neural Radiance Field Inpaintingcited by 20
  2. 2025Neural Radiance Fields for the Real World: A Surveycited by 12
  3. 2024Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Modelscited by 10
  4. 2026DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancercited by 10
  5. 2023Global Latent Neural Renderingcited by 9
  6. 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructionscited by 6
  7. 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Modelscited by 6
  8. 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRFcited by 2
  9. 2025SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splattingcited by 2
  10. 2025CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenescited by 1
  11. 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenescited by 1
  12. 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videoscited by 1
  13. 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstructioncited by 0
  14. 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstructioncited by 0