GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields
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Abstract (arXiv)
Neural Radiance Fields (NeRF) have shown impressive novel view synthesis results; nonetheless, even thorough recordings yield imperfections in reconstructions, for instance due to poorly observed areas or minor lighting changes. Our goal is to mitigate these imperfections from various sources with a joint solution: we take advantage of the ability of generative adversarial networks (GANs) to produce realistic images and use them to enhance realism in 3D scene reconstruction with NeRFs. To this end, we learn the patch distribution of a scene using an adversarial discriminator, which provides feedback to the radiance field reconstruction, thus improving realism in a 3D-consistent fashion. Thereby, rendering artifacts are repaired directly in the underlying 3D representation by imposing multi-view path rendering constraints. In addition, we condition a generator with multi-resolution NeRF renderings which is adversarially trained to further improve rendering quality. We demonstrate that our approach significantly improves rendering quality, e.g., nearly halving LPIPS scores compared to Nerfacto while at the same time improving PSNR by 1.4dB on the advanced indoor scenes of Tanks and Temples.
Key facts. Cited by 26 papers in the map (data through 14 Oct 2026). Builds on 54 of its 70 references that are in the map. First posted on arXiv 9 Jun 2023.
Builds on
54 of 70 references.
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38 more
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- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
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- 2019Semantic Image Synthesis with Spatially-Adaptive Normalizationcited by 1,299
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- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
- 2018Which Training Methods for GANs do actually Converge?cited by 679
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
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50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2023: 5; 2024: 9; 2025: 7; 2026: 5.
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- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Modelscited by 161
- 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
- 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 60
- 2024EG4D: Explicit Generation of 4D Object without Score Distillationcited by 45
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2023Cascade-Zero123: One Image to Highly Consistent 3D with Self-Prompted Nearby Viewscited by 33
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
- 2025FlowR: Flowing from Sparse to Dense 3D Reconstructionscited by 28
- 2024VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priorscited by 25
- 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpaintingcited by 21
14 more
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- 2026DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancercited by 10
- 2023Global Latent Neural Renderingcited by 9
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructionscited by 6
- 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Modelscited by 6
- 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRFcited by 2
- 2025SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splattingcited by 2
- 2025CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenescited by 1
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenescited by 1
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videoscited by 1
- 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstructioncited by 0
- 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstructioncited by 0
- 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction19 Sep 2026
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos15 Jun 2026
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes7 May 2026
- 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models28 Feb 2026
- 2026DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancer27 Feb 2026
- 2025SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting1 Dec 2025
- 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstruction21 Sep 2025
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions10 Jul 2025
- 2025CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenes28 Apr 2025
- 2025FlowR: Flowing from Sparse to Dense 3D Reconstructions2 Apr 2025
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models3 Mar 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
14 more
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplats26 Oct 2024
- 2024G3R: Gradient Guided Generalizable Reconstruction28 Sep 2024
- 2024VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors3 Jul 2024
- 2024Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models18 Jun 2024
- 2024EG4D: Explicit Generation of 4D Object without Score Distillation28 May 2024
- 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting16 Apr 2024
- 2024Taming Latent Diffusion Model for Neural Radiance Field Inpainting15 Apr 2024
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar 2024
- 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF18 Mar 2024
- 2023Global Latent Neural Rendering13 Dec 2023
- 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration12 Dec 2023
- 2023NeRFiller: Completing Scenes via Generative 3D Inpainting7 Dec 2023
- 2023Cascade-Zero123: One Image to Highly Consistent 3D with Self-Prompted Nearby Views7 Dec 2023
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec 2023
- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Modelscited by 161
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 60
- 2024EG4D: Explicit Generation of 4D Object without Score Distillationcited by 45
- 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpaintingcited by 21
- 2024Taming Latent Diffusion Model for Neural Radiance Field Inpaintingcited by 20
- 2024Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Modelscited by 10
- 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Modelscited by 6
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenescited by 1
- 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstructioncited by 0
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes7 May 2026
- 2026ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models28 Feb 2026
- 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstruction21 Sep 2025
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models3 Mar 2025
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplats26 Oct 2024
- 2024Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models18 Jun 2024
- 2024EG4D: Explicit Generation of 4D Object without Score Distillation28 May 2024
- 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting16 Apr 2024
- 2024Taming Latent Diffusion Model for Neural Radiance Field Inpainting15 Apr 2024
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec 2023
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructionscited by 6
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videoscited by 1
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos15 Jun 2026
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions10 Jul 2025
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar 2024
- 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
- 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
- 2023Cascade-Zero123: One Image to Highly Consistent 3D with Self-Prompted Nearby Viewscited by 33
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
- 2025FlowR: Flowing from Sparse to Dense 3D Reconstructionscited by 28
- 2024VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priorscited by 25
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2026DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancercited by 10
- 2023Global Latent Neural Renderingcited by 9
- 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRFcited by 2
- 2025SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splattingcited by 2
- 2025CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenescited by 1
12 most cited of 13 All 13 (JSON)
- 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction19 Sep 2026
- 2026DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancer27 Feb 2026
- 2025SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting1 Dec 2025
- 2025CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenes28 Apr 2025
- 2025FlowR: Flowing from Sparse to Dense 3D Reconstructions2 Apr 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2024G3R: Gradient Guided Generalizable Reconstruction28 Sep 2024
- 2024VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors3 Jul 2024
- 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF18 Mar 2024
- 2023Global Latent Neural Rendering13 Dec 2023
- 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration12 Dec 2023
- 2023NeRFiller: Completing Scenes via Generative 3D Inpainting7 Dec 2023
12 newest of 13 All 13 (JSON)