Learning Compositional Representation for 4D Captures with Neural ODE
Not on the map. Why?
Abstract (arXiv)
Learning based representation has become the key to the success of many computer vision systems. While many 3D representations have been proposed, it is still an unaddressed problem how to represent a dynamically changing 3D object. In this paper, we introduce a compositional representation for 4D captures, i.e. a deforming 3D object over a temporal span, that disentangles shape, initial state, and motion respectively. Each component is represented by a latent code via a trained encoder. To model the motion, a neural Ordinary Differential Equation (ODE) is trained to update the initial state conditioned on the learned motion code, and a decoder takes the shape code and the updated state code to reconstruct the 3D model at each time stamp. To this end, we propose an Identity Exchange Training (IET) strategy to encourage the network to learn effectively decoupling each component. Extensive experiments demonstrate that the proposed method outperforms existing state-of-the-art deep learning based methods on 4D reconstruction, and significantly improves on various tasks, including motion transfer and completion.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 38 of its 63 references that are in the map. First posted on arXiv 15 Mar 2021.
Builds on
38 of 63 references.
References · 38
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2018Neural Ordinary Differential Equationscited by 3,733
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 1,998
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
- 2017Frustum PointNets for 3D Object Detection from RGB-D Datacited by 640
- 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 587
26 more
- 2017Neural 3D Mesh Renderercited by 437
- 2020Local Implicit Grid Representations for 3D Scenescited by 372
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 2018Learning Category-Specific Mesh Reconstruction from Image Collectionscited by 317
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2018Video Based Reconstruction of 3D People Modelscited by 237
- 2020Swapping Autoencoder for Deep Image Manipulationcited by 215
- 2017Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputscited by 189
- 2016Learning a Predictable and Generative Vector Representation for Objectscited by 173
- 2018Visual Object Networks: Image Generation with Disentangled 3D Representationcited by 124
- 2020Points2Surf: Learning Implicit Surfaces from Point Cloud Patchescited by 122
- 2019Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformationcited by 103
- 2018FML: Face Model Learning from Videoscited by 78
- 2019XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Cameracited by 68
- 2018Im2Struct: Recovering 3D Shape Structure from a Single RGB Imagecited by 55
- 2020CaSPR: Learning Canonical Spatiotemporal Point Cloud Representationscited by 51
- 2018Learning Compositional Representations for Few-Shot Recognitioncited by 50
- 2015Building Statistical Shape Spaces for 3D Human Modelingcited by 47
- 2020Neural Pose Transfer by Spatially Adaptive Instance Normalizationcited by 37
- 2020Motion Capture from Internet Videoscited by 33
- 2018Probabilistic Video Generation using Holistic Attribute Controlcited by 24
- 2017Learning Representations and Generative Models for 3D Point Cloudscited by 21
- 2015General Dynamic Scene Reconstruction from Multiple View Videocited by 19
- 2017Teaching Compositionality to CNNscited by 18
Built on by
Citing papers per year: 2021: 1; 2022: 8; 2023: 6; 2024: 3; 2025: 2; 2026: 2.
22 papers.
Sort:
By area:
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
- 2022Knowledge Graph Embedding: A Survey from the Perspective of Representation Spacescited by 41
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Trackingcited by 27
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
- 2022H4D: Human 4D Modeling by Learning Neural Compositional Representationcited by 15
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characterscited by 12
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flowcited by 10
- 2022LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelingcited by 8
- 2023Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable Objectscited by 8
- 2023Multi-body SE(3) Equivariance for Unsupervised Rigid Segmentation and Motion Estimationcited by 7
10 more
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequencescited by 6
- 2021A structured latent space for human body motion generationcited by 5
- 2022RFNet-4D++: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds with Cross-Attention Spatio-Temporal Featurescited by 5
- 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolationcited by 5
- 2023Fast Point Cloud to Mesh Reconstruction for Deformable Object Trackingcited by 4
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modellingcited by 2
- 20234DSR-GCN: 4D Video Point Cloud Upsampling using Graph Convolutional Networkscited by 1
- 2025Preconditioned Deformation Gridscited by 1
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequencescited by 1
- 2026Learning Neural Deformation Representation for 4D Dynamic Shape Generationcited by 1
- 2026Learning Neural Deformation Representation for 4D Dynamic Shape Generation31 May 2026
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequences25 Feb 2026
- 2025Preconditioned Deformation Grids22 Sep 2025
- 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolation26 May 2025
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequences5 Jun 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking12 Jan 2024
- 2023Fast Point Cloud to Mesh Reconstruction for Deformable Object Tracking5 Nov 2023
- 2023Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable Objects24 Aug 2023
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow16 Jul 2023
- 2023Multi-body SE(3) Equivariance for Unsupervised Rigid Segmentation and Motion Estimation8 Jun 2023
- 20234DSR-GCN: 4D Video Point Cloud Upsampling using Graph Convolutional Networks1 Jun 2023
10 more
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characters31 May 2023
- 2022Knowledge Graph Embedding: A Survey from the Perspective of Representation Spaces7 Nov 2022
- 2022LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modeling18 Aug 2022
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modelling27 Jun 2022
- 2022NeMF: Neural Motion Fields for Kinematic Animation4 Jun 2022
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphism30 Mar 2022
- 2022RFNet-4D++: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds with Cross-Attention Spatio-Temporal Features30 Mar 2022
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfaces21 Mar 2022
- 2022H4D: Human 4D Modeling by Learning Neural Compositional Representation2 Mar 2022
- 2021A structured latent space for human body motion generation7 Jun 2021
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
- 2022Knowledge Graph Embedding: A Survey from the Perspective of Representation Spacescited by 41
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
- 2022H4D: Human 4D Modeling by Learning Neural Compositional Representationcited by 15
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characterscited by 12
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flowcited by 10
- 2022LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelingcited by 8
- 2023Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable Objectscited by 8
- 2023Multi-body SE(3) Equivariance for Unsupervised Rigid Segmentation and Motion Estimationcited by 7
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequencescited by 6
12 most cited of 21 All 21 (JSON)
- 2026Learning Neural Deformation Representation for 4D Dynamic Shape Generation31 May 2026
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequences25 Feb 2026
- 2025Preconditioned Deformation Grids22 Sep 2025
- 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolation26 May 2025
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequences5 Jun 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2023Fast Point Cloud to Mesh Reconstruction for Deformable Object Tracking5 Nov 2023
- 2023Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable Objects24 Aug 2023
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow16 Jul 2023
- 2023Multi-body SE(3) Equivariance for Unsupervised Rigid Segmentation and Motion Estimation8 Jun 2023
- 20234DSR-GCN: 4D Video Point Cloud Upsampling using Graph Convolutional Networks1 Jun 2023
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characters31 May 2023
12 newest of 21 All 21 (JSON)