mlsanityData to 7 Oct 2026

Sample-Efficient Learning of Stackelberg Equilibria in General-Sum Games

arXiv 2102.11494 ↗First posted 23 Feb 2021cs.LG cs.AI cs.GTcited by 40

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Abstract (arXiv)

Real world applications such as economics and policy making often involve solving multi-agent games with two unique features: (1) The agents are inherently asymmetric and partitioned into leaders and followers; (2) The agents have different reward functions, thus the game is general-sum. The majority of existing results in this field focuses on either symmetric solution concepts (e.g. Nash equilibrium) or zero-sum games. It remains open how to learn the Stackelberg equilibrium -- an asymmetric analog of the Nash equilibrium -- in general-sum games efficiently from noisy samples. This paper initiates the theoretical study of sample-efficient learning of the Stackelberg equilibrium, in the bandit feedback setting where we only observe noisy samples of the reward. We consider three representative two-player general-sum games: bandit games, bandit-reinforcement learning (bandit-RL) games, and linear bandit games. In all these games, we identify a fundamental gap between the exact value of the Stackelberg equilibrium and its estimated version using finitely many noisy samples, which can not be closed information-theoretically regardless of the algorithm. We then establish sharp positive results on sample-efficient learning of Stackelberg equilibrium with value optimal up to the gap identified above, with matching lower bounds in the dependency on the gap, error tolerance, and the size of the action spaces. Overall, our results unveil unique challenges in learning Stackelberg equilibria under noisy bandit feedback, which we hope could shed light on future research on this topic.

Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Builds on 22 of its 57 references that are in the map. First posted on arXiv 23 Feb 2021.

Builds on

22 of 57 references.

References · 22

  1. 2017Minimax Regret Bounds for Reinforcement Learningcited by 500
  2. 2018Is Q-learning Provably Efficient?cited by 485
  3. 2017Multi-agent Reinforcement Learning in Sequential Social Dilemmascited by 206
  4. 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
  5. 2020Reward-Free Exploration for Reinforcement Learningcited by 177
  6. 2019Solving a Class of Non-Convex Min-Max Games Using Iterative First Order Methodscited by 148
  7. 2019Learning with Good Feature Representations in Bandits and in RL with a Generative Modelcited by 124
  8. 2020Provable Self-Play Algorithms for Competitive Reinforcement Learningcited by 112
  9. 2020Near-Optimal Reinforcement Learning with Self-Playcited by 108
  10. 2020A Sharp Analysis of Model-based Reinforcement Learning with Self-Playcited by 104
  11. 2020Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibriumcited by 100
  12. 2020Model-Based Multi-Agent RL in Zero-Sum Markov Games with Near-Optimal Sample Complexitycited by 91
10 more
  1. 2020The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policiescited by 75
  2. 2015The Sample Complexity of Revenue Maximizationcited by 48
  3. 2014Complexity of Mechanism Designcited by 33
  4. 2019Convergence of Learning Dynamics in Stackelberg Gamescited by 28
  5. 2016Learning Nash Equilibrium for General-Sum Markov Games from Batch Datacited by 20
  6. 2020Learning to Play Sequential Games versus Unknown Opponentscited by 18
  7. 2014Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniquenesscited by 11
  8. 2019Learning Probably Approximately Correct Maximin Strategies in Simulation-Based Games with Infinite Strategy Spacescited by 8
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  10. 2019Computing Stackelberg Equilibria of Large General-Sum Gamescited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 5; 2022: 10; 2023: 12; 2024: 6; 2025: 3; 2026: 4.

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  1. 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 63
  2. 2021Towards General Function Approximation in Zero-Sum Markov Gamescited by 42
  3. 2023PARL: A Unified Framework for Policy Alignment in Reinforcement Learning from Human Feedbackcited by 38
  4. 2022The Sample Complexity of Online Contract Designcited by 35
  5. 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 29
  6. 2022Performative Reinforcement Learningcited by 25
  7. 2021Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?cited by 24
  8. 2025LLM Economist: Large Population Models and Mechanism Design in Multi-Agent Generative Simulacracited by 20
  9. 2023Online Learning in Stackelberg Games with an Omniscient Followercited by 15
  10. 2021Decentralized Cooperative Reinforcement Learning with Hierarchical Information Structurecited by 14
  11. 2022Representation Learning for General-sum Low-rank Markov Gamescited by 14
  12. 2022Oracles & Followers: Stackelberg Equilibria in Deep Multi-Agent Reinforcement Learningcited by 12
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  1. 2024Multi-Sender Persuasion: A Computational Perspectivecited by 9
  2. 2023Constrained Meta-Reinforcement Learning for Adaptable Safety Guarantee with Differentiable Convex Programmingcited by 8
  3. 2023Regret Analysis of Repeated Delegated Choicecited by 5
  4. 2024Impact of Decentralized Learning on Player Utilities in Stackelberg Gamescited by 5
  5. 2022Learning Correlated Stackelberg Equilibrium in General-Sum Multi-Leader-Single-Follower Gamescited by 4
  6. 2023Learning Optimal Contracts: How to Exploit Small Action Spacescited by 4
  7. 2025Learning Equilibria from Data: Provably Efficient Multi-Agent Imitation Learningcited by 4
  8. 2022A Survey of Decision Making in Adversarial Gamescited by 3
  9. 2023Population-size-Aware Policy Optimization for Mean-Field Gamescited by 3
  10. 2026Learning in Bayesian Stackelberg Games With Unknown Follower's Typescited by 2
  11. 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsamplingcited by 2
  12. 2026Efficient Morphology-Control Co-Design via Stackelberg Proximal Policy Optimizationcited by 2
  13. 2021DeCOM: Decomposed Policy for Constrained Cooperative Multi-Agent Reinforcement Learningcited by 1
  14. 2022Analyzing Micro-Founded General Equilibrium Models with Many Agents using Deep Reinforcement Learningcited by 1
  15. 2022Provably Efficient Model-free RL in Leader-Follower MDP with Linear Function Approximationcited by 1
  16. 2023Distributionally Safe Reinforcement Learning under Model Uncertainty: A Single-Level Approach by Differentiable Convex Programmingcited by 1
  17. 2023Sample-Efficient Multi-Agent RL: An Optimization Perspectivecited by 1
  18. 2024Learning Optimal Tax Design in Nonatomic Congestion Gamescited by 1
  19. 2024TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oraclescited by 1
  20. 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Gamescited by 1
  21. 2022Online Learning in Supply-Chain Gamescited by 0
  22. 20222 × 2 Zero-Sum Games with Commitments and Noisy Observationscited by 0
  23. 2023Decentralized Online Bandit Optimization on Directed Graphs with Regret Boundscited by 0
  24. 2023Follower Agnostic Methods for Stackelberg Gamescited by 0
  25. 2023Uncoupled Learning of Differential Stackelberg Equilibria with Commitmentscited by 0
  26. 2024Leveraging Noisy Observations in Zero-Sum Gamescited by 0
  27. 2024Decentralized Online Learning in General-Sum Stackelberg Gamescited by 0
  28. 2026Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Gamescited by 0