mlsanityData to 14 Oct 2026

Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction

arXiv 2605.16981 ↗First posted 16 May 2026cs.CVcited by 1

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Abstract (arXiv)

Streaming 3D reconstruction under a strict constant-memory budget hinges on how the recurrent state is updated as the stream evolves. We profile TTT3R-style per-token gates across five benchmarks and discover a structural bottleneck: the gate is intrinsically bounded in magnitude (median 0.31; never exceeding 0.6) and nearly frame-invariant, yielding an effective memory horizon of only ~3 frames per state token, which serves as the structural origin of long-sequence drift. We trace this to a missing axis: existing inference-time methods modulate updates only at the per-token, intra-frame level, while the orthogonal frame-level question of how strongly each frame should contribute to the state has been treated as content-independent. We close this gap with a scalar frame-level gate αt ∈ (0, 1] derived in closed form from frame-to-frame changes of internal features---a graded write weight, inspired by classical Simultaneous Localization and Mapping (SLAM) keyframe selection, that never discards a frame and requires no parameters, no training, and no extra forward pass. Across six benchmarks spanning camera pose, video depth, and 3D reconstruction at sequence lengths up to 4,661 frames, our gate cuts ATE by 51% on long TUM-RGBD pose sequences, reduces AbsRel by 13.0% on Bonn video depth, and on KITTI long-sequence pose estimation surpasses both LongStream and Keyframe-VO in average ATE, while retaining strictly constant memory at zero training cost.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 28 of its 31 references that are in the map. First posted on arXiv 16 May 2026.

Builds on

28 of 31 references.

References · 28

  1. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  2. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  3. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  4. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  5. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  6. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  7. 2025Continuous 3D Perception Model with Persistent Statecited by 548
  8. 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
  9. 2021Neural RGB-D Surface Reconstructioncited by 313
  10. 20243D Reconstruction with Spatial Memorycited by 277
  11. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
  12. 2025Streaming 4D Visual Geometry Transformercited by 161
16 more
  1. 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
  2. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
  3. 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 87
  4. 2026InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streamscited by 56
  5. 2025LONG3R: Long Sequence Streaming 3D Reconstructioncited by 45
  6. 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 39
  7. 2025WinT3R: Window-Based Streaming Reconstruction with Camera Token Poolcited by 35
  8. 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
  9. 2026ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Trainingcited by 26
  10. 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 23
  11. 2023Learning to (Learn at Test Time)cited by 17
  12. 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 11
  13. 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 8
  14. 2026Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Trainingcited by 6
  15. 2026Keyframe-Based Feed-Forward Visual Odometrycited by 3
  16. 2026PAS3R: Pose-Adaptive Streaming 3D Reconstruction for Long Video Sequencescited by 2

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