mlsanityData to 7 Oct 2026

Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer

arXiv 2605.15828 ↗First posted 15 May 2026cs.CVcited by 0

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Abstract (arXiv)

Feed-forward 3D reconstruction models, represented by Visual Geometry Grounded Transformer (VGGT), jointly predict multiple visual geometry tasks such as depth estimation, camera pose prediction, and point cloud reconstruction in a single forward pass. They have been widely adopted in 3D vision applications, but their billion-scale parameters bring substantial memory and computation overhead, posing challenges for on-device deployment. Post-Training Quantization (PTQ) is an effective technique to reduce this overhead. Existing PTQ methods for feed-forward 3D models mainly focus on handling heavy-tailed activation distributions and constructing diverse calibration datasets. However, we observe that feed-forward 3D models predict multiple geometric attributes through a shared backbone, where different transformer blocks and hidden channels contribute distinctly to each task, resulting in substantially different sensitivities to quantization errors across tasks, blocks, and channels. Consequently, treating all tasks equally over-emphasizes insensitive tasks and causes significant accuracy loss on the sensitive ones. To address this issue, we propose Fisher-Guided Quantization (FGQ) for feed-forward 3D reconstruction models. Specifically, FGQ uses the diagonal Fisher information matrix to quantify the different sensitivities across tasks, blocks, and channels, and incorporates these sensitivities into the Learnable Affine Transformation during calibration to better preserve the channels and blocks most critical to each task. Extensive experiments across camera pose estimation, point map reconstruction, and depth estimation show that FGQ consistently outperforms state-of-the-art quantization baselines on VGGT, achieving up to 39% relative improvement under the 4-bit quantization. Code is available at https://github.com/ypzhng/FGQ.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 20 of its 27 references that are in the map. First posted on arXiv 15 May 2026.

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References · 20

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 2022GPTQ: Accurate Post-Training Quantization for Generative Pre-trained Transformerscited by 1,838
  3. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  4. 2023AWQ: Activation-aware Weight Quantization for LLM Compression and Accelerationcited by 1,234
  5. 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
  6. 2024QuaRot: Outlier-Free 4-Bit Inference in Rotated LLMscited by 598
  7. 2024SpinQuant: LLM quantization with learned rotationscited by 446
  8. 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 292
  9. 2022A Fast Post-Training Pruning Framework for Transformerscited by 161
  10. 2024FlatQuant: Flatness Matters for LLM Quantizationcited by 116
  11. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 93
  12. 2025G2VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoningcited by 39
8 more
  1. 2025Quantized Visual Geometry Grounded Transformercited by 16
  2. 2025LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Mergingcited by 16
  3. 2025FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor Attentioncited by 15
  4. 2025AVGGT: Rethinking Global Attention for Accelerating VGGTcited by 15
  5. 2026Robo3R: Enhancing Robotic Manipulation with Accurate Feed-Forward 3D Reconstructioncited by 8
  6. 2025VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstructioncited by 7
  7. 2026Tail-Aware Post-Training Quantization for 3D Geometry Modelscited by 2
  8. 2024Fisher-aware Quantization for DETR Detectors with Critical-category Objectivescited by 1

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