3DFacePolicy: Audio-Driven 3D Facial Animation Based on Action Control
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Abstract (arXiv)
Audio-driven 3D facial animation has achieved significant progress in both research and applications. While recent baselines struggle to generate natural and continuous facial movements due to their frame-by-frame vertex generation approach, we propose 3DFacePolicy, a pioneer work that introduces a novel definition of vertex trajectory changes across consecutive frames through the concept of "action". By predicting action sequences for each vertex that encode frame-to-frame movements, we reformulate vertex generation approach into an action-based control paradigm. Specifically, we leverage a robotic control mechanism, diffusion policy, to predict action sequences conditioned on both audio and vertex states. Extensive experiments on VOCASET and BIWI datasets demonstrate that our approach significantly outperforms state-of-the-art methods and is particularly expert in dynamic, expressive and naturally smooth facial animations.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 30 of its 48 references that are in the map. First posted on arXiv 17 Sep 2024.
Builds on
30 of 48 references.
References · 30
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18 more
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Citing papers per year: 2026: 1.
1 paper.
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- 2025StreamingTalker: Audio-driven 3D Facial Animation with Autoregressive Diffusion Model
- 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
- 2025Model See Model Do: Speech-Driven Facial Animation with Style Control
- 2026AudioFace: Language-Assisted Speech-Driven Facial Animation with Multimodal Language Models
- 2025Controllable Expressive 3D Facial Animation via Diffusion in a Unified Multimodal Space
- 2026FMReward: Aligning and Evaluating Audio-Driven 3D Facial Animation with Human Preferences
- 2024JoyVASA: Portrait and Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
- 2025TalkingPose: Efficient Face and Gesture Animation with Feedback-guided Diffusion Model