REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Humanoid loco-manipulation requires coordinated task-space motion planning with stable loco-manipulation command tracking under complex robot-environment dynamics and long-horizon tasks. While diffusion policies (DPs) show promise for learning from demonstrations, deploying them on humanoids poses critical challenges: the motion planner trained offline is decoupled from the loco-manipulation controller, leading to poor command tracking, compounding distribution shift, and task failures. The common approach of scaling demonstration data is prohibitively expensive for high-dimensional humanoid systems. To address this challenge, we present REFINE-DP (REinforcement learning FINE-tuning of Diffusion Policy), a hierarchical framework that jointly optimizes a DP motion planner and an RL-based loco-manipulation controller. The DP is fine-tuned via a PPO-based diffusion policy gradient to improve task success rate, while the controller is simultaneously updated to accurately track the planner's evolving command distribution, reducing the distributional mismatch that degrades motion quality. We validate REFINE-DP on a humanoid robot performing loco-manipulation tasks, including door traversal and long-horizon object transport. REFINE-DP achieves an over 90% success rate in simulation, even in out-of-distribution cases not seen in the pre-training data, and enables real-world execution without privileged state information. Our proposed method substantially outperforms pre-trained DP baselines and demonstrates that RL fine-tuning is key to reliable humanoid loco-manipulation. https://refine-dp.github.io/REFINE-DP/
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 35 of its 42 references that are in the map. First posted on arXiv 14 Mar 2026.
Builds on
35 of 42 references.
Closest ancestors · 4
Same direction, newest first
- 2026RFS: Reinforcement Learning with Residual Flow Steering for Dexterous Manipulation2 Feb
- 2025Efficient Online Reinforcement Learning for Diffusion Policy1 Feb
- 2024Diffusion Policy Policy Optimization1 Sep
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar
Other references · 31
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,736
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
- 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,490
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
- 2023Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learningcited by 111
- 2024HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulationcited by 101
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 83
- 2024From Imitation to Refinement -- Residual RL for Precise Assemblycited by 80
- 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 65
19 more
- 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learningcited by 52
- 2024WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contactscited by 49
- 2023Hierarchical Planning and Control for Box Loco-Manipulationcited by 42
- 2025Residual Off-Policy RL for Finetuning Behavior Cloning Policiescited by 42
- 2024Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Controlcited by 41
- 2025TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection Systemcited by 39
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 32
- 2025HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videoscited by 32
- 2023Sim-to-Real Learning for Humanoid Box Loco-Manipulationcited by 30
- 2024Opt2Skill: Imitating Dynamically-feasible Whole-Body Trajectories for Versatile Humanoid Loco-Manipulationcited by 28
- 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 28
- 2025VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generationcited by 21
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfercited by 13
- 2026Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrationscited by 11
- 2024Tailoring Solution Accuracy for Fast Whole-body Model Predictive Control of Legged Robotscited by 7
- 2025PPF: Pre-training and Preservative Fine-tuning of Humanoid Locomotion via Model-Assumption-based Regularizationcited by 4
- 2025StageACT: Stage-Conditioned Imitation for Robust Humanoid Door Openingcited by 3
- 2025SEEC: Stable End-Effector Control with Model-Enhanced Residual Learning for Humanoid Loco-Manipulationcited by 3
- 2024A Behavior Architecture for Fast Humanoid Robot Door Traversalscited by 2
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Citing papers per year: 2026: 2.
2 papers.
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- 2026Humanoid-DART: Humanoid Loco-Manipulation using Diffusion-guided Augmentation through Relabeling and Tracking
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
- 2024The Role of Domain Randomization in Training Diffusion Policies for Whole-Body Humanoid Control
- 2026FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences ↗
- 2025Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation
- 2026MetaWorld-X: Hierarchical World Modeling via VLM-Orchestrated Experts for Humanoid Loco-Manipulation
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors
- 2024HYPERmotion: Learning Hybrid Behavior Planning for Autonomous Loco-manipulation