Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two critical challenges: (1) generating natural, human-like whole-body motions, and (2) covering a wider guarding range with an equivalent response time. Unlike existing approaches that rely on separate teleoperation or fixed motion tracking for whole-body control, our method learns a single end-to-end RL policy, enabling fully autonomous, highly dynamic, and human-like robot-object interactions. To achieve this, we integrate multiple human motion priors conditioned on perceptual inputs into the RL training via an adversarial scheme. We demonstrate the effectiveness of our method through real-world experiments, where the humanoid robot successfully performs agile, autonomous, and naturalistic interceptions of fast-moving balls. In addition to goalkeeping, we demonstrate the generalization of our approach through tasks such as ball escaping and grabbing. Our work presents a practical and scalable solution for enabling highly dynamic interactions between robots and moving objects, advancing the field toward more adaptive and lifelike robotic behaviors.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 44 of its 46 references that are in the map. First posted on arXiv 20 Oct 2025.
Builds on
44 of 46 references.
Closest ancestors · 9
Same direction, newest first
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction30 Sep
- 2025PACE: Physics Augmentation for Coordinated End-to-end Reinforcement Learning toward Versatile Humanoid Table Tennis25 Sep
- 2025Learning coordinated badminton skills for legged manipulators29 May
- 2025Toward Real-World Cooperative and Competitive Soccer with Quadrupedal Robot Teams20 May
- 2025Integrating Learning-Based Manipulation and Physics-Based Locomotion for Whole-Body Badminton Robot Control24 Apr
- 2025StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotion19 Mar
- 2024SkillMimic: Learning Basketball Interaction Skills from Demonstrations12 Aug
- 2024RobocupGym: A challenging continuous control benchmark in Robocup3 Jul
- 2024Learning Robot Soccer from Egocentric Vision with Deep Reinforcement Learning3 May
Other references · 35
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 189
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
- 2023Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learningcited by 133
- 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
- 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 88
- 2025GMT: General Motion Tracking for Humanoid Whole-Body Controlcited by 83
- 2025Visual Imitation Enables Contextual Humanoid Controlcited by 68
- 2025KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skillscited by 52
23 more
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 43
- 2023DribbleBot: Dynamic Legged Manipulation in the Wildcited by 40
- 2022Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robotcited by 38
- 2025HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videoscited by 38
- 2025HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learningcited by 33
- 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitationcited by 32
- 2024Achieving Human Level Competitive Robot Table Tenniscited by 27
- 2025VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generationcited by 26
- 2022Creating a Dynamic Quadrupedal Robotic Goalkeeper with Reinforcement Learningcited by 23
- 2024Catch It! Learning to Catch in Flight with Mobile Dexterous Handscited by 16
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 16
- 2023Agile Catching with Whole-Body MPC and Blackbox Policy Learningcited by 8
- 2025HumanMM: Global Human Motion Recovery from Multi-shot Videoscited by 6
- 2024Learning Diverse Robot Striking Motions with Diffusion Models and Kinematically Constrained Gradient Guidancecited by 5
- 2025VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Playcited by 4
- 2025Learning Accurate Whole-body Throwing with High-frequency Residual Policy and Pullback Tube Accelerationcited by 4
- 2024A Biomechanics-Inspired Approach to Soccer Kicking for Humanoid Robotscited by 3
- 2025HWC-Loco: A Hierarchical Whole-Body Control Approach to Robust Humanoid Locomotioncited by 3
- 2025Whole Body Model Predictive Control for Spin-Aware Quadrupedal Table Tenniscited by 3
- 2025CLAP: Clustering to Localize Across n Possibilities, A Simple, Robust Geometric Approach in the Presence of Symmetriescited by 2
- 2025Fast and Robust Localization for Humanoid Soccer Robot via Iterative Landmark Matchingcited by 1
- 2025Dribble Master: Learning Agile Humanoid Dribbling through Legged Locomotioncited by 1
Built on by
Citing papers per year: 2026: 9.
9 papers.
- 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videoscited by 14
- 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Controlcited by 14
- 2026Learning Human-Like Badminton Skills for Humanoid Robotscited by 3
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
- 2026Generalizing from References using a Multi-Task Reference and Goal-Driven RL Frameworkcited by 1
- 2026RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learningcited by 1
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutescited by 0
- 2026Towards Professional Tennis Styles for Humanoid Robots with Adaptive Motion Planning and Trackingcited by 0
- 2026Locomotion-Grounded Humanoid Soccer: Task-Gated Reinforcement Learning of a Multi-Directional Kicking Librarycited by 0
- 2026Locomotion-Grounded Humanoid Soccer: Task-Gated Reinforcement Learning of a Multi-Directional Kicking Library30 Sep 2026
- 2026Towards Professional Tennis Styles for Humanoid Robots with Adaptive Motion Planning and Tracking20 Aug 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning9 Jun 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026Generalizing from References using a Multi-Task Reference and Goal-Driven RL Framework23 Feb 2026
- 2026Learning Human-Like Badminton Skills for Humanoid Robots9 Feb 2026
- 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control7 Feb 2026
- 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos2 Feb 2026
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- 2026I-BFM: Reward-Conditioned Robust Humanoid Interaction via Unsupervised Reinforcement Learning
- 2026Constrained Whole-Body Tracking for Humanoid Robots
- 2026RoboStriker: Hierarchical Decision-Making for Autonomous Humanoid Boxing
- 2026Vision-Based Dribbling for Humanoid Soccer via Privileged Representation Learning ↗
- 2026SkillX: Unified Multi-Skill Policy Learning for Humanoid Soccer
- 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning