mlsanityData to 14 Oct 2026

From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motion

arXiv 2610.14561 ↗First posted 10 Oct 2026cs.ROcited by 0

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Most existing approaches rely on video or motion-capture data for reinforcement learning (RL) training; however, all of these methods require an upper-level module to generate reference trajectories in real time. In object carrying tasks, the humanoid can only lift objects from designated locations along the reference trajectory, resulting in poor spatial generalization. Moreover, existing policies can only be evaluated inside a motion-capture studio. To address these limitations, we propose MOVER, a multi-stage, Teacher-Assistant-Student, RL training framework for humanoid object carrying. We first collect data from videos and employ GENMO and GMR to retarget the video data, combining this with data augmentation techniques to generalize the data across objects of varying shapes and sizes. In the first stage, building upon the DeepMimic citepeng2018deepmimic motion-training framework, we train the humanoid to transport objects from specified locations along designated trajectories. In the second stage, we relax the tracking of the reference motion and adjust the reward so that the humanoid learns to transport objects from different positions. In the third stage, we apply a Dagger-PPO distillation method to distill away the proprioceptive position observations and reference joint position of the humanoid. This allows the deployed policy to operate without relying on global position information from a motion-capture system; instead, the humanoid can directly perceive the object's pose from its onboard RGB-D camera to complete the carrying task. We design a series of simulation experiments to compare the success rates across stages (Stages 1 vs. 2) and before versus after distillation. We further transfer the policy to a real humanoid, successfully transporting objects at varying positions in a motion-capture-free setting.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 20 of its 30 references that are in the map. First posted on arXiv 10 Oct 2026.

Builds on

20 of 30 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction30 Sep
  2. 2025Distillation-PPO: A Novel Two-Stage Reinforcement Learning Framework for Humanoid Robot Perceptive Locomotion11 Mar
  3. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation7 Mar

Other references · 17

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2017Asymmetric Actor Critic for Image-Based Robot Learningcited by 238
  3. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
  4. 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
  5. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
  6. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
  7. 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
  8. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 75
  9. 2025Visual Imitation Enables Contextual Humanoid Controlcited by 68
  10. 2024WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contactscited by 61
  11. 2025GENMO: A GENeralist Model for Human MOtioncited by 49
  12. 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 40
5 more
  1. 2025HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videoscited by 38
  2. 2023Sim-to-Real Learning for Humanoid Box Loco-Manipulationcited by 36
  3. 2019Whole-Body Geometric Retargeting for Humanoid Robotscited by 20
  4. 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videoscited by 14
  5. 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Frameworkcited by 3

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Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences
  2. 2026Being-M0.7: A Latent World-Action Model for Humanoid Robots
  3. 2024Generalizable Humanoid Manipulation with 3D Diffusion Policies
  4. 2026Learning Distance-Conditioned Object Transport for Humanoid Loco-Manipulation from a Single Motion Clip ↗
  5. 2026OmniTrack: General Motion Tracking via Physics-Consistent Reference
  6. 2026PASSAGE: Scaling Scene-Aligned Motion Learning for Perceptive Humanoid Traversal in Cluttered Environments ↗
  7. 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors
  8. 2026VioLA: Learning Generalist Humanoid Control Policies from Human Data