Revisiting Reward Design and Evaluation for Robust Humanoid Standing and Walking
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Abstract (arXiv)
A necessary capability for humanoid robots is the ability to stand and walk while rejecting natural disturbances. Recent progress has been made using sim-to-real reinforcement learning (RL) to train such locomotion controllers, with approaches differing mainly in their reward functions. However, prior works lack a clear method to systematically test new reward functions and compare controller performance through repeatable experiments. This limits our understanding of the trade-offs between approaches and hinders progress. To address this, we propose a low-cost, quantitative benchmarking method to evaluate and compare the real-world performance of standing and walking (SaW) controllers on metrics like command following, disturbance recovery, and energy efficiency. We also revisit reward function design and construct a minimally constraining reward function to train SaW controllers. We experimentally verify that our benchmarking framework can identify areas for improvement, which can be systematically addressed to enhance the policies. We also compare our new controller to state-of-the-art controllers on the Digit humanoid robot. The results provide clear quantitative trade-offs among the controllers and suggest directions for future improvements to the reward functions and expansion of the benchmarks.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Apr 2024.
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Citing papers per year: 2024: 3; 2025: 9; 2026: 4.
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- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 32
- 2024Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robotscited by 16
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusioncited by 13
- 2025Learning Humanoid Locomotion with World Model Reconstructioncited by 10
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blendingcited by 9
- 2024Learning Decentralized Multi-Biped Control for Payload Transportcited by 4
- 2025Natural Humanoid Robot Locomotion with Generative Motion Priorcited by 4
- 2025Multi-Embodiment Robotic Retargeting via Guided Diffusion Modelcited by 3
- 2025No More Blind Spots: Learning Vision-Based Omnidirectional Bipedal Locomotion for Challenging Terraincited by 1
- 2025No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targetscited by 0
- 2025E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotioncited by 0
4 more
- 2026A Hybrid Autoencoder for Robust Heightmap Generation from Fused Lidar and Depth Data for Humanoid Robot Locomotioncited by 0
- 2026Efficient Soft Actor-Critic with LLM-Based Action-Level Guidance for Continuous Controlcited by 0
- 2026Adaptive Smooth Tchebycheff Attention for Multi-Objective Policy Optimizationcited by 0
- 2026GaitSpan: Growing Humanoid Locomotion from Walking to Runningcited by 0
- 2026GaitSpan: Growing Humanoid Locomotion from Walking to Running13 Jul 2026
- 2026Adaptive Smooth Tchebycheff Attention for Multi-Objective Policy Optimization12 May 2026
- 2026Efficient Soft Actor-Critic with LLM-Based Action-Level Guidance for Continuous Control18 Mar 2026
- 2026A Hybrid Autoencoder for Robust Heightmap Generation from Fused Lidar and Depth Data for Humanoid Robot Locomotion5 Feb 2026
- 2025E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotion18 Dec 2025
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion17 Sep 2025
- 2025No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targets16 Aug 2025
- 2025No More Blind Spots: Learning Vision-Based Omnidirectional Bipedal Locomotion for Challenging Terrain16 Aug 2025
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending11 Jun 2025
- 2025Multi-Embodiment Robotic Retargeting via Guided Diffusion Model27 May 2025
- 2025Natural Humanoid Robot Locomotion with Generative Motion Prior12 Mar 2025
- 2025Learning Humanoid Locomotion with World Model Reconstruction22 Feb 2025
4 more
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds14 Feb 2025
- 2024Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots30 Jul 2024
- 2024Learning Decentralized Multi-Biped Control for Payload Transport25 Jun 2024
- 2024HumanPlus: Humanoid Shadowing and Imitation from Humans15 Jun 2024
- 2025Learning Humanoid Locomotion with World Model Reconstructioncited by 10
- 2025Learning Humanoid Locomotion with World Model Reconstruction22 Feb 2025
- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 32
- 2024Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robotscited by 16
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blendingcited by 9
- 2024Learning Decentralized Multi-Biped Control for Payload Transportcited by 4
- 2025Natural Humanoid Robot Locomotion with Generative Motion Priorcited by 4
- 2025No More Blind Spots: Learning Vision-Based Omnidirectional Bipedal Locomotion for Challenging Terraincited by 1
- 2025No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targetscited by 0
- 2025E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotioncited by 0
- 2026A Hybrid Autoencoder for Robust Heightmap Generation from Fused Lidar and Depth Data for Humanoid Robot Locomotioncited by 0
- 2026Efficient Soft Actor-Critic with LLM-Based Action-Level Guidance for Continuous Controlcited by 0
- 2026Adaptive Smooth Tchebycheff Attention for Multi-Objective Policy Optimizationcited by 0
12 most cited of 13 All 13 (JSON)
- 2026GaitSpan: Growing Humanoid Locomotion from Walking to Running13 Jul 2026
- 2026Adaptive Smooth Tchebycheff Attention for Multi-Objective Policy Optimization12 May 2026
- 2026Efficient Soft Actor-Critic with LLM-Based Action-Level Guidance for Continuous Control18 Mar 2026
- 2026A Hybrid Autoencoder for Robust Heightmap Generation from Fused Lidar and Depth Data for Humanoid Robot Locomotion5 Feb 2026
- 2025E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotion18 Dec 2025
- 2025No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targets16 Aug 2025
- 2025No More Blind Spots: Learning Vision-Based Omnidirectional Bipedal Locomotion for Challenging Terrain16 Aug 2025
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending11 Jun 2025
- 2025Natural Humanoid Robot Locomotion with Generative Motion Prior12 Mar 2025
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds14 Feb 2025
- 2024Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots30 Jul 2024
- 2024Learning Decentralized Multi-Biped Control for Payload Transport25 Jun 2024
12 newest of 13 All 13 (JSON)