Learning to Build Shapes by Extrusion
Not on the map. Why?
Abstract (arXiv)
We introduce Text Encoded Extrusions (TEE), a text-based representation that expresses mesh construction as sequences of face extrusions rather than polygon lists, and a method for generating 3D meshes from TEE using a large language model (LLM). By learning extrusion sequences that assemble a mesh, similar to the way artists create meshes, our approach naturally supports arbitrary output face counts and produces manifold meshes by design, in contrast to recent mesh generative transformer based models. The learnt extrusion sequences can also be applied to existing meshes - enabling editing in addition to generation. To train our model, we decompose a library of quadrilateral meshes with non-self-intersecting face loops into constituent loops, which can be viewed as their building blocks, and finetune an LLM on the steps for reassembling the quadrilateral meshes by performing a sequence of extrusions. We demonstrate that our representation enables reconstruction, novel shape synthesis, and the addition of new features to existing meshes.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 23 of its 45 references that are in the map. First posted on arXiv 30 Jan 2026.
Builds on
23 of 45 references.
References · 23
- 2017Attention Is All You Needcited by 60,361
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 699
- 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 553
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 378
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 269
- 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 259
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 139
11 more
- 2024MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenizationcited by 104
- 2024MeshXL: Neural Coordinate Field for Generative 3D Foundation Modelscited by 103
- 2024Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scalecited by 89
- 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
- 2022Learning Smooth Neural Functions via Lipschitz Regularizationcited by 86
- 2021MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networkscited by 76
- 2022Neural Dual Contouringcited by 71
- 2024MeshArt: Generating Articulated Meshes with Structure-Guided Transformerscited by 41
- 2024SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshescited by 20
- 2022Hex-Mesh Generation and Processing: a Surveycited by 6
- 2018HexaLab.net: an online viewer for hexahedral meshescited by 5
Built on by
Not cited yet.