mlsanityData to 7 Oct 2026

SMORE: Simultaneous Map and Object REconstruction

arXiv 2406.13896 ↗First posted 19 Jun 2024cs.CVcited by 3

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Abstract (arXiv)

We present a method for dynamic surface reconstruction of large-scale urban scenes from LiDAR. Depth-based reconstructions tend to focus on small-scale objects or large-scale SLAM reconstructions that treat moving objects as outliers. We take a holistic perspective and optimize a compositional model of a dynamic scene that decomposes the world into rigidly-moving objects and the background. To achieve this, we take inspiration from recent novel view synthesis methods and frame the reconstruction problem as a global optimization over neural surfaces, ego poses, and object poses, which minimizes the error between composed spacetime surfaces and input LiDAR scans. In contrast to view synthesis methods, which typically minimize 2D errors with gradient descent, we minimize a 3D point-to-surface error by coordinate descent, which we decompose into registration and surface reconstruction steps. Each step can be handled well by off-the-shelf methods without any re-training. We analyze the surface reconstruction step for rolling-shutter LiDARs, and show that deskewing operations common in continuous time SLAM can be applied to dynamic objects as well, improving results over prior art by an order of magnitude. Beyond pursuing dynamic reconstruction as a goal in and of itself, we propose that such a system can be used to auto-label partially annotated sequences and produce ground truth annotation for hard-to-label problems such as depth completion and scene flow. Please see https://anishmadan23.github.io/smore/ for more visual results.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 34 of its 52 references that are in the map. First posted on arXiv 19 Jun 2024.

Builds on

34 of 52 references.

References · 34

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  8. 2017Sparsity Invariant CNNscited by 325
  9. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  10. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  11. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
  12. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
22 more
  1. 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
  2. 2020LiDARsim: Realistic LiDAR Simulation by Leveraging the Real Worldcited by 137
  3. 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
  4. 2022KISS-ICP: In Defense of Point-to-Point ICP -- Simple, Accurate, and Robust Registration If Done the Right Waycited by 132
  5. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  6. 2023Neural Kernel Surface Reconstructioncited by 102
  7. 2018CubeSLAM: Monocular 3D Object SLAMcited by 101
  8. 2018MaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving Objectscited by 95
  9. 2021Neural Scene Flow Priorcited by 91
  10. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  11. 2023Neural LiDAR Fields for Novel View Synthesiscited by 65
  12. 2021Weakly Supervised Learning of Rigid 3D Scene Flowcited by 60
  13. 2022Towards Long-Tailed 3D Detectioncited by 40
  14. 2021CT-ICP: Real-time Elastic LiDAR Odometry with Loop Closurecited by 38
  15. 2023CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulationcited by 26
  16. 2020Dynamic SLAM: The Need For Speedcited by 24
  17. 2018Efficient Continuous-Time SLAM for 3D Lidar-Based Online Mappingcited by 23
  18. 2023Reconstructing Objects in-the-wild for Realistic Sensor Simulationcited by 21
  19. 2021A Surface Geometry Model for LiDAR Depth Completioncited by 18
  20. 2017Elastic LiDAR Fusion: Dense Map-Centric Continuous-Time SLAMcited by 12
  21. 2021CLINS: Continuous-Time Trajectory Estimation for LiDAR-Inertial Systemcited by 6
  22. 2022CU-Net: LiDAR Depth-Only Completion With Coupled U-Netcited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 1.

3 papers.