mlsanityData to 7 Oct 2026

OpenObject-NAV: Open-Vocabulary Object-Oriented Navigation Based on Dynamic Carrier-Relationship Scene Graph

arXiv 2409.18743 ↗First posted 27 Sep 2024cs.RO cs.AIcited by 2

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Abstract (arXiv)

In everyday life, frequently used objects like cups often have unfixed positions and multiple instances within the same category, and their carriers frequently change as well. As a result, it becomes challenging for a robot to efficiently navigate to a specific instance. To tackle this challenge, the robot must capture and update scene changes and plans continuously. However, current object navigation approaches primarily focus on semantic-level and lack the ability to dynamically update scene representation. This paper captures the relationships between frequently used objects and their static carriers. It constructs an open-vocabulary Carrier-Relationship Scene Graph (CRSG) and updates the carrying status during robot navigation to reflect the dynamic changes of the scene. Based on the CRSG, we further propose an instance navigation strategy that models the navigation process as a Markov Decision Process. At each step, decisions are informed by Large Language Model's commonsense knowledge and visual-language feature similarity. We designed a series of long-sequence navigation tasks for frequently used everyday items in the Habitat simulator. The results demonstrate that by updating the CRSG, the robot can efficiently navigate to moved targets. Additionally, we deployed our algorithm on a real robot and validated its practical effectiveness.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 37 of its 53 references that are in the map. First posted on arXiv 27 Sep 2024.

Builds on

37 of 53 references.

References · 37

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25 more
  1. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 201
  2. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  3. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.