mlsanityData to 7 Oct 2026

High Quality Facial Surface and Texture Synthesis via Generative Adversarial Networks

arXiv 1808.08281 ↗First posted 24 Aug 2018cs.CGcited by 22

Not on the map. Why?

Abstract (arXiv)

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D morphable model (3DMM) for faces. Such models can be found at the core of many computer vision applications such as face reconstruction, recognition and authentication to name just a few. Generative adversarial networks (GANs) have shown great promise in imitating high dimensional data distributions. State of the art GANs are capable of performing tasks such as image to image translation as well as auditory and image signal synthesis, producing novel plausible samples from the data distribution at hand. Geometric data is generally more difficult to process due to the inherent lack of an intrinsic parametrization. By bringing geometric data into an aligned space, we are able to map the data onto a 2D plane using a universal parametrization. This alignment process allows for efficient processing of digitally scanned geometric data via image processing tools. Using this methodology, we propose a novel face synthesis model for generation of realistic facial textures together with their corresponding geometry. A GAN is employed in order to imitate the space of parametrized human textures, while corresponding facial geometries are generated by learning the best 3DMM coefficients for each texture. The generated textures are mapped back onto the corresponding geometries to obtain new generated high resolution 3D faces.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Aug 2018.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 8; 2022: 10; 2023: 4.

22 papers.

Sort:

  1. 2021GAN Prior Embedded Network for Blind Face Restoration in the Wildcited by 197
  2. 2021Pixel Codec Avatarscited by 125
  3. 2021Fast-GANFIT: Generative Adversarial Network for High Fidelity 3D Face Reconstructioncited by 33
  4. 2022Facial Geometric Detail Recovery via Implicit Representationcited by 27
  5. 2021MOST-GAN: 3D Morphable StyleGAN for Disentangled Face Image Manipulationcited by 24
  6. 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Datasetcited by 18
  7. 20223D-FM GAN: Towards 3D-Controllable Face Manipulationcited by 17
  8. 2022FakeNews: GAN-based generation of realistic 3D volumetric data -- A systematic review and taxonomycited by 13
  9. 2022Controllable 3D Generative Adversarial Face Model via Disentangling Shape and Appearancecited by 8
  10. 2021Unsupervised High-Fidelity Facial Texture Generation and Reconstructioncited by 6
  11. 2022Structure-aware Editable Morphable Model for 3D Facial Detail Animation and Manipulationcited by 4
  12. 2023Unsupervised Learning of Style-Aware Facial Animation from Real Acting Performancescited by 2
10 more
  1. 2021SINGA-Easy: An Easy-to-Use Framework for MultiModal Analysiscited by 0
  2. 2021VisualTextRank: Unsupervised Graph-based Content Extraction for Automating Ad Text to Image Searchcited by 0
  3. 2021Text is NOT Enough: Integrating Visual Impressions into Open-domain Dialogue Generationcited by 0
  4. 2022Discovering Personalized Semantics for Soft Attributes in Recommender Systems using Concept Activation Vectorscited by 0
  5. 2022LiP-Flow: Learning Inference-time Priors for Codec Avatars via Normalizing Flows in Latent Spacecited by 0
  6. 2022Reinforced MOOCs Concept Recommendation in Heterogeneous Information Networkscited by 0
  7. 2022Explanation-Guided Fairness Testing through Genetic Algorithmcited by 0
  8. 2022Using Graph Neural Networks for Program Terminationcited by 0
  9. 2023Tribe or Not? Critical Inspection of Group Differences Using TribalGramcited by 0
  10. 2023MUNCH: Modelling Unique 'N Controllable Headscited by 0