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Scalable Trajectory Generation for Whole-Body Mobile Manipulation

arXiv 2604.12565 ↗First posted 14 Apr 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Robots deployed in unstructured environments must coordinate whole-body motion -- simultaneously moving a mobile base and arm -- to interact with the physical world. This coupled mobility and dexterity yields a state space that grows combinatorially with scene and object diversity, demanding datasets far larger than those sufficient for fixed-base manipulation. Yet existing acquisition methods, including teleoperation and planning, are either labor-intensive or computationally prohibitive at scale. The core bottleneck is the lack of a scalable pipeline for generating large-scale, physically valid, coordinated trajectory data across diverse embodiments and environments. Here we introduce AutoMoMa, a GPU-accelerated framework that unifies AKR modeling, which consolidates base, arm, and object kinematics into a single chain, with parallelized trajectory optimization. AutoMoMa achieves 5,000 episodes per GPU-hour (over 80× faster than CPU-based baselines), producing a dataset of over 500k physically valid trajectories spanning 330 scenes, diverse articulated objects, and multiple robot embodiments. Prior datasets were forced to compromise on scale, diversity, or kinematic fidelity; AutoMoMa addresses all three simultaneously. Training downstream IL policies further reveals that even a single articulated-object task requires tens of thousands of demonstrations for SOTA methods to reach ≈ 80% success, confirming that data scarcity -- not algorithmic limitations -- has been the binding constraint. AutoMoMa thus bridges high-performance planning and reliable IL-based control, providing the infrastructure previously missing for coordinated mobile manipulation research. By making large-scale, kinematically valid training data practical, AutoMoMa showcases generalizable whole-body robot policies capable of operating in the diverse, unstructured settings of the real world.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 28 of its 50 references that are in the map. First posted on arXiv 14 Apr 2026.

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28 of 50 references.

References · 28

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16 more
  1. 2022Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotioncited by 98
  2. 2021Articulated Object Interaction in Unknown Scenes with Whole-Body Mobile Manipulationcited by 44
  3. 2023RoboHive: A Unified Framework for Robot Learningcited by 42
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  5. 2025BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activitiescited by 29
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  8. 2024ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Taskscited by 20
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  11. 2023MOMA-Force: Visual-Force Imitation for Real-World Mobile Manipulationcited by 9
  12. 2021Consolidating Kinematic Models to Promote Coordinated Mobile Manipulationscited by 8
  13. 2023AO-Grasp: Articulated Object Grasp Generationcited by 7
  14. 2023LHManip: A Dataset for Long-Horizon Language-Grounded Manipulation Tasks in Cluttered Tabletop Environmentscited by 7
  15. 2024M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenescited by 5
  16. 2025Integration of Robot and Scene Kinematics for Sequential Mobile Manipulation Planningcited by 2

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