Exploring Versatile Prior for Human Motion via Motion Frequency Guidance
Not on the map. Why?
Abstract (arXiv)
Prior plays an important role in providing the plausible constraint on human motion. Previous works design motion priors following a variety of paradigms under different circumstances, leading to the lack of versatility. In this paper, we first summarize the indispensable properties of the motion prior, and accordingly, design a framework to learn the versatile motion prior, which models the inherent probability distribution of human motions. Specifically, for efficient prior representation learning, we propose a global orientation normalization to remove redundant environment information in the original motion data space. Also, a two-level, sequence-based and segment-based, frequency guidance is introduced into the encoding stage. Then, we adopt a denoising training scheme to disentangle the environment information from input motion data in a learnable way, so as to generate consistent and distinguishable representation. Embedding our motion prior into prevailing backbones on three different tasks, we conduct extensive experiments, and both quantitative and qualitative results demonstrate the versatility and effectiveness of our motion prior. Our model and code are available at https://github.com/JchenXu/human-motion-prior.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 43 of its 56 references that are in the map. First posted on arXiv 25 Nov 2021.
Builds on
43 of 56 references.
References · 43
- 2013Auto-Encoding Variational Bayescited by 3,980
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2019Decoupling Representation and Classifier for Long-Tailed Recognitioncited by 806
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
- 2020NVAE: A Deep Hierarchical Variational Autoencodercited by 635
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
31 more
- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 245
- 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 184
- 2021Character Controllers Using Motion VAEscited by 182
- 2020History Repeats Itself: Human Motion Prediction via Motion Attentioncited by 164
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2018Inference Suboptimality in Variational Autoencoderscited by 131
- 2018Convolutional Sequence to Sequence Model for Human Dynamicscited by 115
- 2020We are More than Our Joints: Predicting how 3D Bodies Movecited by 115
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2019Structured Prediction Helps 3D Human Motion Modellingcited by 96
- 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
- 2020Contact and Human Dynamics from Monocular Videocited by 94
- 2020Invertible Image Rescalingcited by 92
- 2019Ego-Pose Estimation and Forecasting as Real-Time PD Controlcited by 87
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 2018MT-VAE: Learning Motion Transformations to Generate Multimodal Human Dynamicscited by 86
- 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
- 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
- 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
- 2019Predicting 3D Human Dynamics from Videocited by 51
- 2020PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Timecited by 50
- 2015Denoising Criterion for Variational Auto-Encoding Frameworkcited by 43
- 2020Perpetual Motion: Generating Unbounded Human Motioncited by 36
- 2017Forecasting Human Dynamics from Static Imagescited by 17
- 2018Skeleton-Based Action Recognition with Synchronous Local and Non-local Spatio-temporal Learning and Frequency Attentioncited by 7
Built on by
Citing papers per year: 2022: 3; 2023: 0; 2024: 2.
5 papers.
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 77
- 2022DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimationcited by 29
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modellingcited by 2
- 2024DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perceptioncited by 0
- 2024DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perception4 Mar 2024
- 2024Seamless Human Motion Composition with Blended Positional Encodings23 Feb 2024
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modelling27 Jun 2022
- 2022DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimation16 Mar 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022