mlsanityData to 7 Oct 2026

A Survey of Text Games for Reinforcement Learning informed by Natural Language

arXiv 2109.09478 ↗First posted 20 Sep 2021cs.AIcited by 14

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Abstract (arXiv)

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one such problem type that offer a set of partially observable environments where natural language is required as part of the reinforcement learning solutions. Therefore, this survey's aim is to assist in the development of new Text Game problem settings and solutions for Reinforcement Learning informed by natural language. Specifically, this survey summarises: 1) the challenges introduced in Text Game Reinforcement Learning problems, 2) the generation tools for evaluating Text Games and the subsequent environments generated and, 3) the agent architectures currently applied are compared to provide a systematic review of benchmark methodologies and opportunities for future researchers.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 41 of its 53 references that are in the map. First posted on arXiv 20 Sep 2021.

Builds on

41 of 53 references.

References · 41

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29 more
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Citing papers per year: 2022: 3; 2023: 3; 2024: 1; 2025: 6; 2026: 1.

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