A Generalist Hanabi Agent
On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization
Abstract (arXiv)
Traditional multi-agent reinforcement learning (MARL) systems can develop cooperative strategies through repeated interactions. However, these systems are unable to perform well on any other setting than the one they have been trained on, and struggle to successfully cooperate with unfamiliar collaborators. This is particularly visible in the Hanabi benchmark, a popular 2-to-5 player cooperative card-game which requires complex reasoning and precise assistance to other agents. Current MARL agents for Hanabi can only learn one specific game-setting (e.g., 2-player games), and play with the same algorithmic agents. This is in stark contrast to humans, who can quickly adjust their strategies to work with unfamiliar partners or situations. In this paper, we introduce Recurrent Replay Relevance Distributed DQN (R3D2), a generalist agent for Hanabi, designed to overcome these limitations. We reformulate the task using text, as language has been shown to improve transfer. We then propose a distributed MARL algorithm that copes with the resulting dynamic observation- and action-space. In doing so, our agent is the first that can play all game settings concurrently, and extend strategies learned from one setting to other ones. As a consequence, our agent also demonstrates the ability to collaborate with different algorithmic agents -- agents that are themselves unable to do so. The implementation code is available at: hrefhttps://github.com/chandar-lab/R3D2-A-Generalist-Hanabi-AgentR3D2-A-Generalist-Hanabi-Agent
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 46 of its 64 references that are in the map. First posted on arXiv 17 Mar 2025.
Builds on
46 of 64 references.
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- 2026Learning Provably Correct Distributed Protocols Without Human Knowledge29 Jan 2026
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- 2025The Yokai Learning Environment: Tracking Beliefs Over Space and Time17 Aug 2025
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