Enhancing Text-based Reinforcement Learning Agents with Commonsense Knowledge
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Abstract (arXiv)
In this paper, we consider the recent trend of evaluating progress on reinforcement learning technology by using text-based environments and games as evaluation environments. This reliance on text brings advances in natural language processing into the ambit of these agents, with a recurring thread being the use of external knowledge to mimic and better human-level performance. We present one such instantiation of agents that use commonsense knowledge from ConceptNet to show promising performance on two text-based environments.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 May 2020.
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Citing papers per year: 2021: 9; 2022: 4; 2023: 1; 2024: 1; 2025: 1.
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- 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?cited by 298
- 2022Aligning to Social Norms and Values in Interactive Narrativescited by 32
- 2021Learning Knowledge Graph-based World Models of Textual Environmentscited by 31
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environmentscited by 17
- 2021Inherently Explainable Reinforcement Learning in Natural Languagecited by 16
- 2021A Survey of Text Games for Reinforcement Learning informed by Natural Languagecited by 14
- 2021Modeling Worlds in Textcited by 11
- 2021Generalization in Text-based Games via Hierarchical Reinforcement Learningcited by 11
- 2021Situated Dialogue Learning through Procedural Environment Generationcited by 9
- 2021Case-based Reasoning for Better Generalization in Textual Reinforcement Learningcited by 8
- 2025A Generalist Hanabi Agentcited by 5
- 2021Situated Language Learning via Interactive Narrativescited by 2
4 more
- 2024A Mixture-of-Experts Approach to Few-Shot Task Transfer in Open-Ended Text Worldscited by 2
- 2022Affordance Extraction with an External Knowledge Database for Text-Based Simulated Environmentscited by 1
- 2022An Analysis of Deep Reinforcement Learning Agents for Text-based Gamescited by 1
- 2023Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Gamescited by 1
- 2025A Generalist Hanabi Agent17 Mar 2025
- 2024A Mixture-of-Experts Approach to Few-Shot Task Transfer in Open-Ended Text Worlds9 May 2024
- 2023Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Games3 Nov 2023
- 2022An Analysis of Deep Reinforcement Learning Agents for Text-based Games9 Sep 2022
- 2022Affordance Extraction with an External Knowledge Database for Text-Based Simulated Environments1 Jul 2022
- 2022Aligning to Social Norms and Values in Interactive Narratives4 May 2022
- 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?14 Mar 2022
- 2021Inherently Explainable Reinforcement Learning in Natural Language16 Dec 2021
- 2021Case-based Reasoning for Better Generalization in Textual Reinforcement Learning16 Oct 2021
- 2021Situated Dialogue Learning through Procedural Environment Generation7 Oct 2021
- 2021Generalization in Text-based Games via Hierarchical Reinforcement Learning21 Sep 2021
- 2021A Survey of Text Games for Reinforcement Learning informed by Natural Language20 Sep 2021
4 more
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environments8 Jul 2021
- 2021Learning Knowledge Graph-based World Models of Textual Environments17 Jun 2021
- 2021Modeling Worlds in Text17 Jun 2021
- 2021Situated Language Learning via Interactive Narratives18 Mar 2021
- 2021Learning Knowledge Graph-based World Models of Textual Environmentscited by 31
- 2021Modeling Worlds in Textcited by 11
- 2021Learning Knowledge Graph-based World Models of Textual Environments17 Jun 2021
- 2021Modeling Worlds in Text17 Jun 2021
- 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?cited by 298
- 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?14 Mar 2022
- 2022Aligning to Social Norms and Values in Interactive Narrativescited by 32
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environmentscited by 17
- 2021Inherently Explainable Reinforcement Learning in Natural Languagecited by 16
- 2021A Survey of Text Games for Reinforcement Learning informed by Natural Languagecited by 14
- 2021Generalization in Text-based Games via Hierarchical Reinforcement Learningcited by 11
- 2021Situated Dialogue Learning through Procedural Environment Generationcited by 9
- 2021Case-based Reasoning for Better Generalization in Textual Reinforcement Learningcited by 8
- 2025A Generalist Hanabi Agentcited by 5
- 2021Situated Language Learning via Interactive Narrativescited by 2
- 2022Affordance Extraction with an External Knowledge Database for Text-Based Simulated Environmentscited by 1
- 2022An Analysis of Deep Reinforcement Learning Agents for Text-based Gamescited by 1
- 2023Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Gamescited by 1
- 2025A Generalist Hanabi Agent17 Mar 2025
- 2023Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Games3 Nov 2023
- 2022An Analysis of Deep Reinforcement Learning Agents for Text-based Games9 Sep 2022
- 2022Affordance Extraction with an External Knowledge Database for Text-Based Simulated Environments1 Jul 2022
- 2022Aligning to Social Norms and Values in Interactive Narratives4 May 2022
- 2021Inherently Explainable Reinforcement Learning in Natural Language16 Dec 2021
- 2021Case-based Reasoning for Better Generalization in Textual Reinforcement Learning16 Oct 2021
- 2021Situated Dialogue Learning through Procedural Environment Generation7 Oct 2021
- 2021Generalization in Text-based Games via Hierarchical Reinforcement Learning21 Sep 2021
- 2021A Survey of Text Games for Reinforcement Learning informed by Natural Language20 Sep 2021
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environments8 Jul 2021
- 2021Situated Language Learning via Interactive Narratives18 Mar 2021