mlsanityData to 14 Oct 2026

Digital Player: Evaluating Large Language Models based Human-like Agent in Games

arXiv 2502.20807 ↗First posted 28 Feb 2025cs.LGcited by 6

On the map: LLM agents and tool use → Reinforcement learning for LLM agents

Abstract (arXiv)

With the rapid advancement of Large Language Models (LLMs), LLM-based autonomous agents have shown the potential to function as digital employees, such as digital analysts, teachers, and programmers. In this paper, we develop an application-level testbed based on the open-source strategy game "Unciv", which has millions of active players, to enable researchers to build a "data flywheel" for studying human-like agents in the "digital players" task. This "Civilization"-like game features expansive decision-making spaces along with rich linguistic interactions such as diplomatic negotiations and acts of deception, posing significant challenges for LLM-based agents in terms of numerical reasoning and long-term planning. Another challenge for "digital players" is to generate human-like responses for social interaction, collaboration, and negotiation with human players. The open-source project can be found at https:/github.com/fuxiAIlab/CivAgent.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 48 of its 81 references that are in the map. First posted on arXiv 28 Feb 2025.

Builds on

48 of 81 references.

Closest ancestors · 3

Same direction, newest first

  1. 2023Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory25 May
  2. 2023Voyager: An Open-Ended Embodied Agent with Large Language Models25 May
  3. 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge17 Jun

Other references · 45

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33 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 2.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025LLMs as Agentic Cooperative Players in Multiplayer UNO
  2. 2024A Survey on Large Language Model-Based Game Agents
  3. 2024A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios
  4. 2026Game-Theoretic Lens on LLM-based Multi-Agent Systems
  5. 2025Evaluating LLMs in Open-Source Games
  6. 2024LLMs May Not Be Human-Level Players, But They Can Be Testers: Measuring Game Difficulty with LLM Agents
  7. 2024Large Language Models as Agents in Two-Player Games
  8. 2025Can LLMs effectively provide game-theoretic-based scenarios for cybersecurity?