Emergent Bartering Behaviour in Multi-Agent Reinforcement Learning
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Abstract (arXiv)
Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas inspired by elementary Microeconomics. Agents learn to produce resources in a spatially complex world, trade them with one another, and consume those that they prefer. We show that the emergent production, consumption, and pricing behaviors respond to environmental conditions in the directions predicted by supply and demand shifts in Microeconomics. We also demonstrate settings where the agents' emergent prices for goods vary over space, reflecting the local abundance of goods. After the price disparities emerge, some agents then discover a niche of transporting goods between regions with different prevailing prices -- a profitable strategy because they can buy goods where they are cheap and sell them where they are expensive. Finally, in a series of ablation experiments, we investigate how choices in the environmental rewards, bartering actions, agent architecture, and ability to consume tradable goods can either aid or inhibit the emergence of this economic behavior. This work is part of the environment development branch of a research program that aims to build human-like artificial general intelligence through multi-agent interactions in simulated societies. By exploring which environment features are needed for the basic phenomena of elementary microeconomics to emerge automatically from learning, we arrive at an environment that differs from those studied in prior multi-agent reinforcement learning work along several dimensions. For example, the model incorporates heterogeneous tastes and physical abilities, and agents negotiate with one another as a grounded form of communication.
Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 32 of its 146 references that are in the map. First posted on arXiv 13 May 2022.
Builds on
32 of 146 references.
References · 32
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Citing papers per year: 2022: 2; 2023: 6; 2024: 4; 2025: 4; 2026: 3.
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- 2024Incentives to Build Houses, Trade Houses, or Trade House Building Skills in Simulated Worlds under Various Governing Systems or Institutions: Comparing Multi-agent Reinforcement Learning to Generative Agent-based Modelcited by 2
- 2024Incentives to Build Houses, Trade Houses, or Trade House Building Skills in Simulated Worlds under Various Governing Systems or Institutions: Comparing Multi-agent Reinforcement Learning to Generative Agent-based Model21 Nov 2024
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- 2023Responsible Emergent Multi-Agent Behaviorcited by 1
- 2026Solipsistic Superintelligence is Unlikely to be Cooperativecited by 1
12 most cited of 13 All 13 (JSON)
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- 2025Virtual Agent Economies12 Sep 2025
- 2025EconGym: A Scalable AI Testbed with Diverse Economic Tasks13 Jun 2025
- 2025Towards Principled Unsupervised Multi-Agent Reinforcement Learning12 Feb 2025
- 2024Open-Endedness is Essential for Artificial Superhuman Intelligence6 Jun 2024
- 2024A social path to human-like artificial intelligence22 May 2024
- 2023A Review of Cooperation in Multi-agent Learning8 Dec 2023
- 2023Responsible Emergent Multi-Agent Behavior2 Nov 2023
- 2023Emergent collective intelligence from massive-agent cooperation and competition4 Jan 2023
- 2022Melting Pot 2.024 Nov 2022
12 newest of 13 All 13 (JSON)