Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning
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Abstract (arXiv)
A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial agents that can interact naturally with humans using the simplification of a virtual environment. We show that imitation learning of human-human interactions in a simulated world, in conjunction with self-supervised learning, is sufficient to produce a multimodal interactive agent, which we call MIA, that successfully interacts with non-adversarial humans 75% of the time. We further identify architectural and algorithmic techniques that improve performance, such as hierarchical action selection. Altogether, our results demonstrate that imitation of multi-modal, real-time human behaviour may provide a straightforward and surprisingly effective means of imbuing agents with a rich behavioural prior from which agents might then be fine-tuned for specific purposes, thus laying a foundation for training capable agents for interactive robots or digital assistants. A video of MIA's behaviour may be found at https://youtu.be/ZFgRhviF7mY
Key facts. Cited by 40 papers in the map (data through 14 Oct 2026). Builds on 19 of its 42 references that are in the map. First posted on arXiv 7 Dec 2021.
Builds on
19 of 42 references.
References · 19
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- 2020Self-Supervised MultiModal Versatile Networkscited by 276
- 2021Shaking the foundations: delusions in sequence models for interaction and controlcited by 62
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Citing papers per year: 2022: 13; 2023: 16; 2024: 6; 2025: 4; 2026: 1.
40 papers.
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- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 345
- 2022Interactive Language: Talking to Robots in Real Timecited by 218
- 2023Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Controlcited by 187
- 2023Foundation Models for Decision Making: Problems, Methods, and Opportunitiescited by 164
- 2023Multimodal Web Navigation with Instruction-Finetuned Foundation Modelscited by 160
- 2023Vision-Language Models as Success Detectorscited by 142
- 2022What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Datacited by 138
- 2023How Many Unicorns Are in This Image? A Safety Evaluation Benchmark for Vision LLMscited by 108
- 2022Grounding Language with Visual Affordances over Unstructured Datacited by 101
- 2022Instruction-driven history-aware policies for robotic manipulationscited by 94
- 2022A data-driven approach for learning to control computerscited by 88
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- 2023Could a Large Language Model be Conscious?cited by 73
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- 2022Semantic Exploration from Language Abstractions and Pretrained Representationscited by 51
- 2023A Survey on Transformers in Reinforcement Learningcited by 50
- 2023Interactive Natural Language Processingcited by 31
- 2023Distilling Internet-Scale Vision-Language Models into Embodied Agentscited by 30
- 2022Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedbackcited by 26
- 2023The SocialAI School: Insights from Developmental Psychology Towards Artificial Socio-Cultural Agentscited by 24
- 2022Mind the gap: Challenges of deep learning approaches to Theory of Mindcited by 21
- 2024Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directionscited by 20
- 2023Large Sequence Models for Sequential Decision-Making: A Surveycited by 19
- 2023Contrastive Language, Action, and State Pre-training for Robot Learningcited by 16
- 2022Instruction-Following Agents with Multimodal Transformercited by 13
- 2025Towards Human-level Intelligence via Human-like Whole-Body Manipulationcited by 13
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Modelscited by 12
- 2024LEGENT: Open Platform for Embodied Agentscited by 12
- 2022Optimal Behavior Prior: Data-Efficient Human Models for Improved Human-AI Collaborationcited by 8
- 2025Mind to Hand: Purposeful Robotic Control via Embodied Reasoningcited by 8
- 2022Evaluating Multimodal Interactive Agentscited by 5
- 2022Intra-agent speech permits zero-shot task acquisitioncited by 5
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agentscited by 3
- 2024Behavioural Cloning in VizDoomcited by 2
- 2024IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agentscited by 1
- 2025Mixed-Initiative Dialog for Human-Robot Collaborative Manipulationcited by 1
- 2024Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Reportcited by 0
- 2026ResDiffFRG: Residual Diffusion for Multiple Appropriate Facial Reaction Generationcited by 0
- 2026ResDiffFRG: Residual Diffusion for Multiple Appropriate Facial Reaction Generation27 Sep 2026
- 2025Mind to Hand: Purposeful Robotic Control via Embodied Reasoning9 Dec 2025
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents15 Sep 2025
- 2025Mixed-Initiative Dialog for Human-Robot Collaborative Manipulation7 Aug 2025
- 2025Towards Human-level Intelligence via Human-like Whole-Body Manipulation23 Jul 2025
- 2024Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report18 Dec 2024
- 2024IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents12 Jul 2024
- 2024LEGENT: Open Platform for Embodied Agents28 Apr 2024
- 2024Scaling Instructable Agents Across Many Simulated Worlds13 Mar 2024
- 2024Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions21 Feb 2024
- 2024Behavioural Cloning in VizDoom8 Jan 2024
- 2023Vision-Language Models as a Source of Rewards14 Dec 2023
28 more
- 2023How Many Unicorns Are in This Image? A Safety Evaluation Benchmark for Vision LLMs27 Nov 2023
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Models9 Nov 2023
- 2023Large Language Models as Generalizable Policies for Embodied Tasks26 Oct 2023
- 2023The SocialAI School: Insights from Developmental Psychology Towards Artificial Socio-Cultural Agents15 Jul 2023
- 2023Large Sequence Models for Sequential Decision-Making: A Survey24 Jun 2023
- 2023Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control13 Jun 2023
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Models25 May 2023
- 2023Interactive Natural Language Processing22 May 2023
- 2023Multimodal Web Navigation with Instruction-Finetuned Foundation Models19 May 2023
- 2023Contrastive Language, Action, and State Pre-training for Robot Learning21 Apr 2023
- 2023Vision-Language Models as Success Detectors13 Mar 2023
- 2023Foundation Models for Decision Making: Problems, Methods, and Opportunities7 Mar 2023
- 2023Could a Large Language Model be Conscious?4 Mar 2023
- 2023Distilling Internet-Scale Vision-Language Models into Embodied Agents29 Jan 2023
- 2023A Survey on Transformers in Reinforcement Learning8 Jan 2023
- 2022Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedback21 Nov 2022
- 2022Optimal Behavior Prior: Data-Efficient Human Models for Improved Human-AI Collaboration3 Nov 2022
- 2022Instruction-Following Agents with Multimodal Transformer24 Oct 2022
- 2022Interactive Language: Talking to Robots in Real Time12 Oct 2022
- 2022Grounding Language with Visual Affordances over Unstructured Data4 Oct 2022
- 2022Instruction-driven history-aware policies for robotic manipulations11 Sep 2022
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos23 Jun 2022
- 2022Intra-agent speech permits zero-shot task acquisition7 Jun 2022
- 2022Evaluating Multimodal Interactive Agents26 May 2022
- 2022What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Data13 Apr 2022
- 2022Semantic Exploration from Language Abstractions and Pretrained Representations8 Apr 2022
- 2022Mind the gap: Challenges of deep learning approaches to Theory of Mind30 Mar 2022
- 2022A data-driven approach for learning to control computers16 Feb 2022
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 345
- 2022What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Datacited by 138
- 2024Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directionscited by 20
- 2024Behavioural Cloning in VizDoomcited by 2
- 2024Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions21 Feb 2024
- 2024Behavioural Cloning in VizDoom8 Jan 2024
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos23 Jun 2022
- 2022What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Data13 Apr 2022
- 2023Vision-Language Models as Success Detectorscited by 142
- 2023Vision-Language Models as a Source of Rewardscited by 66
- 2023Distilling Internet-Scale Vision-Language Models into Embodied Agentscited by 30
- 2023Vision-Language Models as a Source of Rewards14 Dec 2023
- 2023Vision-Language Models as Success Detectors13 Mar 2023
- 2023Distilling Internet-Scale Vision-Language Models into Embodied Agents29 Jan 2023
- 2024LEGENT: Open Platform for Embodied Agentscited by 12
- 2024LEGENT: Open Platform for Embodied Agents28 Apr 2024
- 2022Interactive Language: Talking to Robots in Real Timecited by 218
- 2023Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Controlcited by 187
- 2023Foundation Models for Decision Making: Problems, Methods, and Opportunitiescited by 164
- 2023Multimodal Web Navigation with Instruction-Finetuned Foundation Modelscited by 160
- 2022Grounding Language with Visual Affordances over Unstructured Datacited by 101
- 2022Instruction-driven history-aware policies for robotic manipulationscited by 94
- 2022A data-driven approach for learning to control computerscited by 88
- 2023Large Language Models as Generalizable Policies for Embodied Taskscited by 86
- 2023Could a Large Language Model be Conscious?cited by 73
- 2024Scaling Instructable Agents Across Many Simulated Worldscited by 71
- 2022Semantic Exploration from Language Abstractions and Pretrained Representationscited by 51
- 2023A Survey on Transformers in Reinforcement Learningcited by 50
12 most cited of 27 All 27 (JSON)
- 2026ResDiffFRG: Residual Diffusion for Multiple Appropriate Facial Reaction Generation27 Sep 2026
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents15 Sep 2025
- 2025Mixed-Initiative Dialog for Human-Robot Collaborative Manipulation7 Aug 2025
- 2025Towards Human-level Intelligence via Human-like Whole-Body Manipulation23 Jul 2025
- 2024Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report18 Dec 2024
- 2024IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents12 Jul 2024
- 2024Scaling Instructable Agents Across Many Simulated Worlds13 Mar 2024
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Models9 Nov 2023
- 2023Large Language Models as Generalizable Policies for Embodied Tasks26 Oct 2023
- 2023Large Sequence Models for Sequential Decision-Making: A Survey24 Jun 2023
- 2023Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control13 Jun 2023
- 2023Interactive Natural Language Processing22 May 2023
12 newest of 27 All 27 (JSON)
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