mlsanityData to 7 Oct 2026

Evaluating Multimodal Interactive Agents

arXiv 2205.13274 ↗First posted 26 May 2022cs.LG cs.AIcited by 5

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Abstract (arXiv)

Creating agents that can interact naturally with humans is a common goal in artificial intelligence (AI) research. However, evaluating these interactions is challenging: collecting online human-agent interactions is slow and expensive, yet faster proxy metrics often do not correlate well with interactive evaluation. In this paper, we assess the merits of these existing evaluation metrics and present a novel approach to evaluation called the Standardised Test Suite (STS). The STS uses behavioural scenarios mined from real human interaction data. Agents see replayed scenario context, receive an instruction, and are then given control to complete the interaction offline. These agent continuations are recorded and sent to human annotators to mark as success or failure, and agents are ranked according to the proportion of continuations in which they succeed. The resulting STS is fast, controlled, interpretable, and representative of naturalistic interactions. Altogether, the STS consolidates much of what is desirable across many of our standard evaluation metrics, allowing us to accelerate research progress towards producing agents that can interact naturally with humans. A video may be found at https://youtu.be/YR1TngGORGQ.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 15 of its 24 references that are in the map. First posted on arXiv 26 May 2022.

Builds on

15 of 24 references.

References · 15

  1. 2020Language Models are Few-Shot Learnerscited by 32,199
  2. 2019SuperGLUE: A Stickier Benchmark for General-Purpose Language Understanding Systemscited by 1,718
  3. 2022LaMDA: Language Models for Dialog Applicationscited by 1,218
  4. 2021Scaling Language Models: Methods, Analysis & Insights from Training Gophercited by 1,199
  5. 2021Dynabench: Rethinking Benchmarking in NLPcited by 447
  6. 2019Learning Latent Plans from Playcited by 310
  7. 2019Vision-and-Dialog Navigationcited by 246
  8. 2021TEACh: Task-driven Embodied Agents that Chatcited by 194
  9. 2018Mapping Instructions to Actions in 3D Environments with Visual Goal Predictioncited by 101
  10. 2017Grounded Language Learning in a Simulated 3D Worldcited by 100
  11. 2022When Should We Prefer Offline Reinforcement Learning Over Behavioral Cloning?cited by 86
  12. 2019Executing Instructions in Situated Collaborative Interactionscited by 68
3 more
  1. 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
  2. 2020Imitating Interactive Intelligencecited by 55
  3. 2021Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learningcited by 40

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 1; 2025: 0; 2026: 2.

5 papers.