Evaluating Multimodal Interactive Agents
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Abstract (arXiv)
Creating agents that can interact naturally with humans is a common goal in artificial intelligence (AI) research. However, evaluating these interactions is challenging: collecting online human-agent interactions is slow and expensive, yet faster proxy metrics often do not correlate well with interactive evaluation. In this paper, we assess the merits of these existing evaluation metrics and present a novel approach to evaluation called the Standardised Test Suite (STS). The STS uses behavioural scenarios mined from real human interaction data. Agents see replayed scenario context, receive an instruction, and are then given control to complete the interaction offline. These agent continuations are recorded and sent to human annotators to mark as success or failure, and agents are ranked according to the proportion of continuations in which they succeed. The resulting STS is fast, controlled, interpretable, and representative of naturalistic interactions. Altogether, the STS consolidates much of what is desirable across many of our standard evaluation metrics, allowing us to accelerate research progress towards producing agents that can interact naturally with humans. A video may be found at https://youtu.be/YR1TngGORGQ.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 15 of its 24 references that are in the map. First posted on arXiv 26 May 2022.
Builds on
15 of 24 references.
References · 15
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3 more
Built on by
Citing papers per year: 2023: 2; 2024: 1; 2025: 0; 2026: 2.
5 papers.
- 2023Vision-Language Models as Success Detectorscited by 138
- 2023Large Language Models as Generalizable Policies for Embodied Taskscited by 86
- 2024Scaling Instructable Agents Across Many Simulated Worldscited by 67
- 2026UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experiencecited by 11
- 2026From Agent Loops to Deterministic Graphs: Execution Lineage for Reproducible AI-Native Workcited by 2
- 2026From Agent Loops to Deterministic Graphs: Execution Lineage for Reproducible AI-Native Work7 May 2026
- 2026UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience25 Mar 2026
- 2024Scaling Instructable Agents Across Many Simulated Worlds13 Mar 2024
- 2023Large Language Models as Generalizable Policies for Embodied Tasks26 Oct 2023
- 2023Vision-Language Models as Success Detectors13 Mar 2023