mlsanityData to 7 Oct 2026

Simulating User Agents for Embodied Conversational-AI

arXiv 2410.23535 ↗First posted 31 Oct 2024cs.CL cs.AI cs.ROcited by 6

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Embodied agents designed to assist users with tasks must engage in natural language interactions, interpret instructions, execute actions, and communicate effectively to resolve issues. However, collecting large-scale, diverse datasets of situated human-robot dialogues to train and evaluate such agents is expensive, labor-intensive, and time-consuming. To address this challenge, we propose building a large language model (LLM)-based user agent that can simulate user behavior during interactions with an embodied agent in a virtual environment. Given a user goal (e.g., make breakfast), at each time step, the user agent may observe" the robot actions or speak" to either intervene with the robot or answer questions. Such a user agent assists in improving the scalability and efficiency of embodied dialogues dataset generation and is critical for enhancing and evaluating the robot's interaction and task completion ability, as well as for research in reinforcement learning using AI feedback. We evaluate our user agent's ability to generate human-like behaviors by comparing its simulated dialogues with the TEACh dataset. We perform three experiments: zero-shot prompting to predict dialogue acts, few-shot prompting, and fine-tuning on the TEACh training subset. Results show the LLM-based user agent achieves an F-measure of 42% with zero-shot prompting and 43.4% with few-shot prompting in mimicking human speaking behavior. Through fine-tuning, performance in deciding when to speak remained stable, while deciding what to say improved from 51.1% to 62.5%. These findings showcase the feasibility of the proposed approach for assessing and enhancing the effectiveness of robot task completion through natural language communication.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 13 of its 15 references that are in the map. First posted on arXiv 31 Oct 2024.

Builds on

13 of 15 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Models29 Apr

Other references · 12

  1. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  2. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
  3. 2019Vision-and-Dialog Navigationcited by 246
  4. 2021TEACh: Task-driven Embodied Agents that Chatcited by 194
  5. 2022DialFRED: Dialogue-Enabled Agents for Embodied Instruction Followingcited by 63
  6. 2019How to Build User Simulators to Train RL-based Dialog Systemscited by 44
  7. 2016A Sequence-to-Sequence Model for User Simulation in Spoken Dialogue Systemscited by 39
  8. 2018User Modeling for Task Oriented Dialoguescited by 36
  9. 2023Think, Act, and Ask: Open-World Interactive Personalized Robot Navigationcited by 31
  10. 2023User Simulation with Large Language Models for Evaluating Task-Oriented Dialoguecited by 19
  11. 2022Dialog Acts for Task-Driven Embodied Agentscited by 13
  12. 2021How Should Agents Ask Questions For Situated Learning? An Annotated Dialogue Corpuscited by 11

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 3.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Goal Inference from Open-Ended Dialog
  2. 2022Don't Copy the Teacher: Data and Model Challenges in Embodied Dialogue
  3. 2022JARVIS: A Neuro-Symbolic Commonsense Reasoning Framework for Conversational Embodied Agents
  4. 2023Open-Ended Instructable Embodied Agents with Memory-Augmented Large Language Models
  5. 2025PFEA: An LLM-based High-Level Natural Language Planning and Feedback Embodied Agent for Human-Centered AI
  6. 2024Interactive Dialogue Agents via Reinforcement Learning on Hindsight Regenerations
  7. 2025Interaction as Intelligence Part II: Asynchronous Human-Agent Rollout for Long-Horizon Task Training
  8. 2023Asking Before Acting: Gather Information in Embodied Decision Making with Language Models