Learning Affordance Landscapes for Interaction Exploration in 3D Environments
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Abstract (arXiv)
Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby an embodied agent autonomously discovers the affordance landscape of a new unmapped 3D environment (such as an unfamiliar kitchen). Given an egocentric RGB-D camera and a high-level action space, the agent is rewarded for maximizing successful interactions while simultaneously training an image-based affordance segmentation model. The former yields a policy for acting efficiently in new environments to prepare for downstream interaction tasks, while the latter yields a convolutional neural network that maps image regions to the likelihood they permit each action, densifying the rewards for exploration. We demonstrate our idea with AI2-iTHOR. The results show agents can learn how to use new home environments intelligently and that it prepares them to rapidly address various downstream tasks like "find a knife and put it in the drawer." Project page: http://vision.cs.utexas.edu/projects/interaction-exploration/
Key facts. Cited by 65 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Aug 2020.
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Citing papers per year: 2021: 13; 2022: 13; 2023: 13; 2024: 11; 2025: 10; 2026: 5.
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- 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2022Learning Affordance Grounding from Exocentric Imagescited by 82
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2021VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objectscited by 78
- 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 75
- 2023ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenescited by 68
- 2023Grounding 3D Object Affordance from 2D Interactions in Imagescited by 62
- 2021Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completioncited by 57
- 2021AdaAfford: Learning to Adapt Manipulation Affordance for 3D Articulated Objects via Few-shot Interactionscited by 56
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
38 more
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
- 2021O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learningcited by 46
- 2022Sound Adversarial Audio-Visual Navigationcited by 46
- 2023One-Shot Open Affordance Learning with Foundation Modelscited by 45
- 2021Language Grounding with 3D Objectscited by 43
- 2023Open-Vocabulary Affordance Detection in 3D Point Cloudscited by 41
- 2023Detecting Human-Object Contact in Imagescited by 41
- 2021One-Shot Object Affordance Detection in the Wildcited by 40
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
- 2022PartAfford: Part-level Affordance Discovery from 3D Objectscited by 35
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2022Affordance Learning from Play for Sample-Efficient Policy Learningcited by 27
- 2022TOIST: Task Oriented Instance Segmentation Transformer with Noun-Pronoun Distillationcited by 25
- 2023Learning Foresightful Dense Visual Affordance for Deformable Object Manipulationcited by 25
- 2022Grounded Affordance from Exocentric Viewcited by 21
- 2024Learning 2D Invariant Affordance Knowledge for 3D Affordance Groundingcited by 21
- 2022Learning Active Camera for Multi-Object Navigationcited by 20
- 2024Vinci: A Real-time Embodied Smart Assistant based on Egocentric Vision-Language Modelcited by 19
- 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactionscited by 19
- 2021Shaping embodied agent behavior with activity-context priors from egocentric videocited by 17
- 2022Pay Self-Attention to Audio-Visual Navigationcited by 17
- 2022Discovering Human-Object Interaction Concepts via Self-Compositional Learningcited by 15
- 2023Visual Affordance Prediction for Guiding Robot Explorationcited by 12
- 2024Grounding 3D Scene Affordance From Egocentric Interactionscited by 11
- 2025IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environmentscited by 11
- 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenescited by 9
- 2024Seeing the Unseen: Visual Common Sense for Semantic Placementcited by 9
- 2025GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulationcited by 9
- 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priorscited by 9
- 2022Learning to Act with Affordance-Aware Multimodal Neural SLAMcited by 8
- 2024FIction: 4D Future Interaction Prediction from Videocited by 8
- 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understandingcited by 8
- 2022Pretraining on Interactions for Learning Grounded Affordance Representationscited by 5
- 2021Rediscovering Affordance: A Reinforcement Learning Perspectivecited by 4
- 2022Real-time Mapping of Physical Scene Properties with an Autonomous Robot Experimentercited by 4
- 2023ALP: Action-Aware Embodied Learning for Perceptioncited by 4
- 2024DISCO: Embodied Navigation and Interaction via Differentiable Scene Semantics and Dual-level Controlcited by 4
50 most cited of 65 All 65 (JSON)
- 2026Zero-shot 2D Grounding with Novel Affordance Types9 Aug 2026
- 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understanding4 Jun 2026
- 2026Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigation1 Jun 2026
- 2026AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifiers30 Mar 2026
- 2026A3D: Adaptive Affordance Assembly with Dual-Arm Manipulation16 Jan 2026
- 2025Proactive Scene Decomposition and Reconstruction17 Oct 2025
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action23 Sep 2025
- 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors30 May 2025
- 2025IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments9 Apr 2025
- 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions7 Apr 2025
- 2025Cognitive Science-Inspired Evaluation of Core Capabilities for Object Understanding in AI27 Mar 2025
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces24 Mar 2025
38 more
- 2025GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation12 Mar 2025
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph23 Jan 2025
- 2025Towards Affordance-Aware Articulation Synthesis for Rigged Objects21 Jan 2025
- 2024Vinci: A Real-time Embodied Smart Assistant based on Egocentric Vision-Language Model30 Dec 2024
- 2024FIction: 4D Future Interaction Prediction from Video1 Dec 2024
- 2024Leverage Task Context for Object Affordance Ranking25 Nov 2024
- 2024Visual-Geometric Collaborative Guidance for Affordance Learning15 Oct 2024
- 2024Grounding 3D Scene Affordance From Egocentric Interactions29 Sep 2024
- 2024Learning 2D Invariant Affordance Knowledge for 3D Affordance Grounding23 Aug 2024
- 2024DISCO: Embodied Navigation and Interaction via Differentiable Scene Semantics and Dual-level Control20 Jul 2024
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar 2024
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation23 Feb 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2024Seeing the Unseen: Visual Common Sense for Semantic Placement15 Jan 2024
- 2023Implicit Affordance Acquisition via Causal Action-Effect Modeling in the Video Domain18 Dec 2023
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Images14 Dec 2023
- 2023One-Shot Open Affordance Learning with Foundation Models29 Nov 2023
- 2023An Outlook into the Future of Egocentric Vision14 Aug 2023
- 2023ALP: Action-Aware Embodied Learning for Perception16 Jun 2023
- 2023Visual Affordance Prediction for Guiding Robot Exploration28 May 2023
- 2023Self-Supervised Learning of Action Affordances as Interaction Modes27 May 2023
- 2023ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes9 Apr 2023
- 2023Learning Foresightful Dense Visual Affordance for Deformable Object Manipulation20 Mar 2023
- 2023Grounding 3D Object Affordance from 2D Interactions in Images18 Mar 2023
- 2023Detecting Human-Object Contact in Images6 Mar 2023
- 2023Open-Vocabulary Affordance Detection in 3D Point Clouds4 Mar 2023
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception2 Feb 2023
- 2022Real-time Mapping of Physical Scene Properties with an Autonomous Robot Experimenter31 Oct 2022
- 2022TOIST: Task Oriented Instance Segmentation Transformer with Noun-Pronoun Distillation19 Oct 2022
- 2022Learning Active Camera for Multi-Object Navigation14 Oct 2022
- 2022Pay Self-Attention to Audio-Visual Navigation4 Oct 2022
- 2022Grounded Affordance from Exocentric View28 Aug 2022
- 2022Pretraining on Interactions for Learning Grounded Affordance Representations5 Jul 2022
- 2022Fixing Malfunctional Objects With Learned Physical Simulation and Functional Prediction5 May 2022
- 2022Discovering Human-Object Interaction Concepts via Self-Compositional Learning27 Mar 2022
- 2022Learning Affordance Grounding from Exocentric Images18 Mar 2022
- 2022Affordance Learning from Play for Sample-Efficient Policy Learning1 Mar 2022
- 2022PartAfford: Part-level Affordance Discovery from 3D Objects28 Feb 2022
50 newest of 65 All 65 (JSON)
- 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2022Learning Affordance Grounding from Exocentric Imagescited by 82
- 2021VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objectscited by 78
- 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 75
- 2023ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenescited by 68
- 2023Grounding 3D Object Affordance from 2D Interactions in Imagescited by 62
- 2021Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completioncited by 57
- 2021AdaAfford: Learning to Adapt Manipulation Affordance for 3D Articulated Objects via Few-shot Interactionscited by 56
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
12 most cited of 58 All 58 (JSON)
- 2026Zero-shot 2D Grounding with Novel Affordance Types9 Aug 2026
- 2026AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifiers30 Mar 2026
- 2026A3D: Adaptive Affordance Assembly with Dual-Arm Manipulation16 Jan 2026
- 2025Proactive Scene Decomposition and Reconstruction17 Oct 2025
- 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors30 May 2025
- 2025IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments9 Apr 2025
- 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions7 Apr 2025
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces24 Mar 2025
- 2025GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation12 Mar 2025
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph23 Jan 2025
- 2025Towards Affordance-Aware Articulation Synthesis for Rigged Objects21 Jan 2025
- 2024FIction: 4D Future Interaction Prediction from Video1 Dec 2024
12 newest of 58 All 58 (JSON)