mlsanityData to 14 Oct 2026

Grounded Affordance from Exocentric View

arXiv 2208.13196 ↗First posted 28 Aug 2022cs.CVcited by 22

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Abstract (arXiv)

Affordance grounding aims to locate objects' "action possibilities" regions, which is an essential step toward embodied intelligence. Due to the diversity of interactive affordance, the uniqueness of different individuals leads to diverse interactions, which makes it difficult to establish an explicit link between object parts and affordance labels. Human has the ability that transforms the various exocentric interactions into invariant egocentric affordance to counter the impact of interactive diversity. To empower an agent with such ability, this paper proposes a task of affordance grounding from exocentric view, i.e., given exocentric human-object interaction and egocentric object images, learning the affordance knowledge of the object and transferring it to the egocentric image using only the affordance label as supervision. However, there is some "interaction bias" between personas, mainly regarding different regions and different views. To this end, we devise a cross-view affordance knowledge transfer framework that extracts affordance-specific features from exocentric interactions and transfers them to the egocentric view. Specifically, the perception of affordance regions is enhanced by preserving affordance co-relations. In addition, an affordance grounding dataset named AGD20K is constructed by collecting and labeling over 20K images from 36 affordance categories. Experimental results demonstrate that our method outperforms the representative models regarding objective metrics and visual quality. Code is released at https://github.com/lhc1224/Cross-view-affordance-grounding.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 56 of its 113 references that are in the map. First posted on arXiv 28 Aug 2022.

Builds on

56 of 113 references.

References · 56

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38 more
  1. 2017Learning to Detect Human-Object Interactionscited by 240
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  3. 2016What do different evaluation metrics tell us about saliency models?cited by 185
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  5. 2017AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detectioncited by 128
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 3; 2024: 7; 2025: 9; 2026: 3.

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  1. 2023LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Groundingcited by 64
  2. 2023Grounding 3D Object Affordance from 2D Interactions in Imagescited by 62
  3. 2024AffordanceLLM: Grounding Affordance from Vision Language Modelscited by 55
  4. 2023One-Shot Open Affordance Learning with Foundation Modelscited by 45
  5. 2025RoboOS: A Hierarchical Embodied Framework for Cross-Embodiment and Multi-Agent Collaborationcited by 28
  6. 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Viewscited by 26
  7. 2025UAD: Unsupervised Affordance Distillation for Generalization in Robotic Manipulationcited by 23
  8. 2025Challenges and Trends in Egocentric Vision: A Surveycited by 20
  9. 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactionscited by 19
  10. 2024GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistencycited by 18
  11. 2024WorldAfford: Affordance Grounding based on Natural Language Instructionscited by 14
  12. 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understandingcited by 12
10 more
  1. 2024What does CLIP know about peeling a banana?cited by 9
  2. 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priorscited by 9
  3. 2024Egocentric and Exocentric Methods: A Short Surveycited by 6
  4. 2025Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scalecited by 6
  5. 2025Selective Contrastive Learning for Weakly Supervised Affordance Groundingcited by 6
  6. 2026Robot Learning from Human Videos: A Surveycited by 5
  7. 2025Closed-Loop Transfer for Weakly-supervised Affordance Groundingcited by 4
  8. 2026Interaction-aware Representation Modeling with Co-occurrence Consistency for Egocentric Hand-Object Parsingcited by 4
  9. 2024Visual-Geometric Collaborative Guidance for Affordance Learningcited by 2
  10. 2025Learning Visual Affordance from Audiocited by 0