mlsanityData to 14 Oct 2026

MarioNETte: Few-shot Face Reenactment Preserving Identity of Unseen Targets

arXiv 1911.08139 ↗First posted 19 Nov 2019cs.CVcited by 90

Not on the map. Why?

Abstract (arXiv)

When there is a mismatch between the target identity and the driver identity, face reenactment suffers severe degradation in the quality of the result, especially in a few-shot setting. The identity preservation problem, where the model loses the detailed information of the target leading to a defective output, is the most common failure mode. The problem has several potential sources such as the identity of the driver leaking due to the identity mismatch, or dealing with unseen large poses. To overcome such problems, we introduce components that address the mentioned problem: image attention block, target feature alignment, and landmark transformer. Through attending and warping the relevant features, the proposed architecture, called MarioNETte, produces high-quality reenactments of unseen identities in a few-shot setting. In addition, the landmark transformer dramatically alleviates the identity preservation problem by isolating the expression geometry through landmark disentanglement. Comprehensive experiments are performed to verify that the proposed framework can generate highly realistic faces, outperforming all other baselines, even under a significant mismatch of facial characteristics between the target and the driver.

Key facts. Cited by 90 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Nov 2019.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 24; 2022: 29; 2023: 18; 2024: 12; 2025: 4; 2026: 3.

90 papers.

Sort:

By area:

  1. 2021Motion Representations for Articulated Animationcited by 255
  2. 2022Thin-Plate Spline Motion Model for Image Animationcited by 210
  3. 2022Depth-Aware Generative Adversarial Network for Talking Head Video Generationcited by 178
  4. 2021Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motioncited by 149
  5. 2022MegaPortraits: One-shot Megapixel Neural Head Avatarscited by 131
  6. 2021One-shot Talking Face Generation from Single-speaker Audio-Visual Correlation Learningcited by 87
  7. 2021Deepfakes Generation and Detection: State-of-the-art, open challenges, countermeasures, and way forwardcited by 82
  8. 2022MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptationcited by 69
  9. 2023One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Fieldcited by 68
  10. 2024Deepfake Generation and Detection: A Benchmark and Surveycited by 67
  11. 2023Implicit Identity Representation Conditioned Memory Compensation Network for Talking Head video Generationcited by 61
  12. 2024Magic-Me: Identity-Specific Video Customized Diffusioncited by 59
38 more
  1. 2021Countering Malicious DeepFakes: Survey, Battleground, and Horizoncited by 56
  2. 20223D GAN Inversion for Controllable Portrait Image Animationcited by 53
  3. 2024VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesiscited by 50
  4. 2022SPACE: Speech-driven Portrait Animation with Controllable Expressioncited by 49
  5. 2023Face Animation with an Attribute-Guided Diffusion Modelcited by 48
  6. 2023HyperReenact: One-Shot Reenactment via Jointly Learning to Refine and Retarget Facescited by 48
  7. 2021Write-a-speaker: Text-based Emotional and Rhythmic Talking-head Generationcited by 47
  8. 2023DPE: Disentanglement of Pose and Expression for General Video Portrait Editingcited by 46
  9. 2022Implicit Warping for Animation with Image Setscited by 45
  10. 2022Controllable 3D Face Synthesis with Conditional Generative Occupancy Fieldscited by 37
  11. 2022FSGANv2: Improved Subject Agnostic Face Swapping and Reenactmentcited by 33
  12. 2021Learned Spatial Representations for Few-shot Talking-Head Synthesiscited by 32
  13. 2024MegActor: Harness the Power of Raw Video for Vivid Portrait Animationcited by 28
  14. 2022Finding Directions in GAN's Latent Space for Neural Face Reenactmentcited by 27
  15. 2022Towards Realistic Visual Dubbing with Heterogeneous Sourcescited by 24
  16. 2021FaceController: Controllable Attribute Editing for Face in the Wildcited by 22
  17. 2022FNeVR: Neural Volume Rendering for Face Animationcited by 22
  18. 2021SAFA: Structure Aware Face Animationcited by 20
  19. 2023DaGAN++: Depth-Aware Generative Adversarial Network for Talking Head Video Generationcited by 20
  20. 2021Cross-Domain and Disentangled Face Manipulation with 3D Guidancecited by 17
  21. 2022Digital and Physical Face Attacks: Reviewing and One Step Furthercited by 17
  22. 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesiscited by 16
  23. 2025CanonSwap: High-Fidelity and Consistent Video Face Swapping via Canonical Space Modulationcited by 16
  24. 2021Mutually improved endoscopic image synthesis and landmark detection in unpaired image-to-image translationcited by 15
  25. 2024FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-pose, and Facial Expression Featurescited by 14
  26. 2021One-shot Face Reenactment Using Appearance Adaptive Normalizationcited by 12
  27. 2021Flow Guided Transformable Bottleneck Networks for Motion Retargetingcited by 12
  28. 2022Learning Disentangled Representation for One-shot Progressive Face Swappingcited by 12
  29. 2023Learning Dense Correspondence for NeRF-Based Face Reenactmentcited by 12
  30. 2021UniFaceGAN: A Unified Framework for Temporally Consistent Facial Video Editingcited by 11
  31. 2021AnimeCeleb: Large-Scale Animation CelebHeads Dataset for Head Reenactmentcited by 11
  32. 2021VirtualCube: An Immersive 3D Video Communication Systemcited by 11
  33. 2022Neural Face Video Compression using Multiple Viewscited by 11
  34. 2024IDOL: Unified Dual-Modal Latent Diffusion for Human-Centric Joint Video-Depth Generationcited by 11
  35. 2021Everything's Talkin': Pareidolia Face Reenactmentcited by 10
  36. 2022Free-HeadGAN: Neural Talking Head Synthesis with Explicit Gaze Controlcited by 10
  37. 2022Cross-identity Video Motion Retargeting with Joint Transformation and Synthesiscited by 10
  38. 2023Multimodal-driven Talking Face Generation via a Unified Diffusion-based Generatorcited by 9

50 most cited of 90 All 90 (JSON)