Everything's Talkin': Pareidolia Face Reenactment
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Abstract (arXiv)
We present a new application direction named Pareidolia Face Reenactment, which is defined as animating a static illusory face to move in tandem with a human face in the video. For the large differences between pareidolia face reenactment and traditional human face reenactment, two main challenges are introduced, i.e., shape variance and texture variance. In this work, we propose a novel Parametric Unsupervised Reenactment Algorithm to tackle these two challenges. Specifically, we propose to decompose the reenactment into three catenate processes: shape modeling, motion transfer and texture synthesis. With the decomposition, we introduce three crucial components, i.e., Parametric Shape Modeling, Expansionary Motion Transfer and Unsupervised Texture Synthesizer, to overcome the problems brought by the remarkably variances on pareidolia faces. Extensive experiments show the superior performance of our method both qualitatively and quantitatively. Code, model and data are available on our project page.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 31 of its 58 references that are in the map. First posted on arXiv 7 Apr 2021.
Builds on
31 of 58 references.
References · 31
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19 more
- 2019Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Losscited by 252
- 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 249
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- 2020Towards Fast, Accurate and Stable 3D Dense Face Alignmentcited by 219
- 2020Neural Head Reenactment with Latent Pose Descriptorscited by 106
- 2019MarioNETte: Few-shot Face Reenactment Preserving Identity of Unseen Targetscited by 90
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Built on by
Citing papers per year: 2021: 1; 2022: 2; 2023: 2; 2024: 1; 2025: 2; 2026: 2.
10 papers.
- 2022StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGANcited by 169
- 2023Efficient Emotional Adaptation for Audio-Driven Talking-Head Generationcited by 81
- 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesiscited by 16
- 2025FaceShot: Bring Any Character into Lifecited by 12
- 2024MoDiTalker: Motion-Disentangled Diffusion Model for High-Fidelity Talking Head Generationcited by 10
- 2025Exploiting Temporal Audio-Visual Correlation Embedding for Audio-Driven One-Shot Talking Head Animationcited by 3
- 2022Multi-Domain Multi-Definition Landmark Localization for Small Datasetscited by 2
- 2023Expression Domain Translation Network for Cross-domain Head Reenactmentcited by 1
- 2026Diamonds in the Sky: Pareidolic Animals in Cloudscited by 0
- 2026Visual Retrieval-Augmented Generation for Silhouette-Guided Animal Artcited by 0
- 2026Visual Retrieval-Augmented Generation for Silhouette-Guided Animal Art16 Jun 2026
- 2026Diamonds in the Sky: Pareidolic Animals in Clouds31 May 2026
- 2025Exploiting Temporal Audio-Visual Correlation Embedding for Audio-Driven One-Shot Talking Head Animation8 Apr 2025
- 2025FaceShot: Bring Any Character into Life2 Mar 2025
- 2024MoDiTalker: Motion-Disentangled Diffusion Model for High-Fidelity Talking Head Generation28 Mar 2024
- 2023Expression Domain Translation Network for Cross-domain Head Reenactment16 Oct 2023
- 2023Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation10 Sep 2023
- 2022Multi-Domain Multi-Definition Landmark Localization for Small Datasets19 Mar 2022
- 2022StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN8 Mar 2022
- 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis5 Sep 2021