mlsanityData to 7 Oct 2026

Neural Face Video Compression using Multiple Views

arXiv 2203.15401 ↗First posted 29 Mar 2022cs.CVcited by 11

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Abstract (arXiv)

Recent advances in deep generative models led to the development of neural face video compression codecs that use an order of magnitude less bandwidth than engineered codecs. These neural codecs reconstruct the current frame by warping a source frame and using a generative model to compensate for imperfections in the warped source frame. Thereby, the warp is encoded and transmitted using a small number of keypoints rather than a dense flow field, which leads to massive savings compared to traditional codecs. However, by relying on a single source frame only, these methods lead to inaccurate reconstructions (e.g. one side of the head becomes unoccluded when turning the head and has to be synthesized). Here, we aim to tackle this issue by relying on multiple source frames (views of the face) and present encouraging results.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 20 of its 27 references that are in the map. First posted on arXiv 29 Mar 2022.

Builds on

20 of 27 references.

References · 20

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8 more
  1. 2018GANimation: Anatomically-aware Facial Animation from a Single Imagecited by 160
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Citing papers per year: 2022: 1; 2023: 3; 2024: 5; 2025: 2.

11 papers.