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Face Animation with Multiple Source Images

arXiv 2212.00256 ↗First posted 1 Dec 2022cs.CVcited by 0

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Abstract (arXiv)

Face animation has received a lot of attention from researchers in recent years due to its wide range of promising applications. Many face animation models based on optical flow or deep neural networks have achieved great success. However, these models are likely to fail in animated scenarios with significant view changes, resulting in unrealistic or distorted faces. One of the possible reasons is that such models lack prior knowledge of human faces and are not proficient to imagine facial regions they have never seen before. In this paper, we propose a flexible and generic approach to improve the performance of face animation without additional training. We use multiple source images as input as compensation for the lack of prior knowledge of faces. The effectiveness of our method is experimentally demonstrated, where the proposed method successfully supplements the baseline method.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 33 references that are in the map. First posted on arXiv 1 Dec 2022.

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26 of 33 references.

References · 26

  1. 2017StarGAN: Unified Generative Adversarial Networks for Multi-Domain Image-to-Image Translationcited by 1,036
  2. 2020First Order Motion Model for Image Animationcited by 698
  3. 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 631
  4. 2018Video-to-Video Synthesiscited by 388
  5. 2019FSGAN: Subject Agnostic Face Swapping and Reenactmentcited by 319
  6. 2018Everybody Dance Nowcited by 313
  7. 2019Few-Shot Adversarial Learning of Realistic Neural Talking Head Modelscited by 284
  8. 2021Motion Representations for Articulated Animationcited by 253
  9. 2020Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learningcited by 219
  10. 2022Thin-Plate Spline Motion Model for Image Animationcited by 209
  11. 2018Animating Arbitrary Objects via Deep Motion Transfercited by 206
  12. 2018X2Face: A network for controlling face generation by using images, audio, and pose codescited by 189
14 more
  1. 2017Deformable GANs for Pose-based Human Image Generationcited by 166
  2. 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
  3. 2018GANimation: Anatomically-aware Facial Animation from a Single Imagecited by 160
  4. 2022FILM: Frame Interpolation for Large Motioncited by 149
  5. 2019Progressive Pose Attention Transfer for Person Image Generationcited by 138
  6. 2020HeadGAN: One-shot Neural Head Synthesis and Editingcited by 105
  7. 2020Deep Image Spatial Transformation for Person Image Generationcited by 100
  8. 2019MarioNETte: Few-shot Face Reenactment Preserving Identity of Unseen Targetscited by 90
  9. 20193D Guided Fine-Grained Face Manipulationcited by 45
  10. 2017Geometry Guided Adversarial Facial Expression Synthesiscited by 29
  11. 2019Make a Face: Towards Arbitrary High Fidelity Face Manipulationcited by 29
  12. 2019FLNet: Landmark Driven Fetching and Learning Network for Faithful Talking Facial Animation Synthesiscited by 28
  13. 2020Human Motion Transfer from Poses in the Wildcited by 17
  14. 2017Photorealistic Facial Expression Synthesis by the Conditional Difference Adversarial Autoencodercited by 10

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