mlsanityData to 7 Oct 2026

Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis

arXiv 2109.02081 ↗First posted 5 Sep 2021cs.CVcited by 16

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Abstract (arXiv)

Deep person generation has attracted extensive research attention due to its wide applications in virtual agents, video conferencing, online shopping and art/movie production. With the advancement of deep learning, visual appearances (face, pose, cloth) of a person image can be easily generated or manipulated on demand. In this survey, we first summarize the scope of person generation, and then systematically review recent progress and technical trends in deep person generation, covering three major tasks: talking-head generation (face), pose-guided person generation (pose) and garment-oriented person generation (cloth). More than two hundred papers are covered for a thorough overview, and the milestone works are highlighted to witness the major technical breakthrough. Based on these fundamental tasks, a number of applications are investigated, e.g., virtual fitting, digital human, generative data augmentation. We hope this survey could shed some light on the future prospects of deep person generation, and provide a helpful foundation for full applications towards digital human.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 151 of its 247 references that are in the map. First posted on arXiv 5 Sep 2021.

Builds on

151 of 247 references.

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