AnimeCeleb: Large-Scale Animation CelebHeads Dataset for Head Reenactment
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Abstract (arXiv)
We present a novel Animation CelebHeads dataset (AnimeCeleb) to address an animation head reenactment. Different from previous animation head datasets, we utilize 3D animation models as the controllable image samplers, which can provide a large amount of head images with their corresponding detailed pose annotations. To facilitate a data creation process, we build a semi-automatic pipeline leveraging an open 3D computer graphics software with a developed annotation system. After training with the AnimeCeleb, recent head reenactment models produce high-quality animation head reenactment results, which are not achievable with existing datasets. Furthermore, motivated by metaverse application, we propose a novel pose mapping method and architecture to tackle a cross-domain head reenactment task. During inference, a user can easily transfer one's motion to an arbitrary animation head. Experiments demonstrate the usefulness of the AnimeCeleb to train animation head reenactment models, and the superiority of our cross-domain head reenactment model compared to state-of-the-art methods. Our dataset and code are available at https://github.com/kangyeolk/AnimeCeleb.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 15 Nov 2021.
Builds on
28 of 39 references.
References · 28
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16 more
- 2019Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Setcited by 481
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- 2020One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencingcited by 438
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Built on by
Citing papers per year: 2023: 6; 2024: 2; 2025: 3.
11 papers.
- 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenescited by 68
- 2023PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characterscited by 16
- 2023Deep Geometrized Cartoon Line Inbetweeningcited by 9
- 2024One missing piece in Vision and Language: A Survey on Comics Understandingcited by 8
- 2025AnimeShooter: A Multi-Shot Animation Dataset for Reference-Guided Video Generationcited by 8
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Predictioncited by 7
- 2023A Survey on Deep Multi-modal Learning for Body Language Recognition and Generationcited by 3
- 2024AniArtAvatar: Animatable 3D Art Avatar from a Single Imagecited by 2
- 2023Expression Domain Translation Network for Cross-domain Head Reenactmentcited by 1
- 2023Talking Head(?) Anime from a Single Image 4: Improved Model and Its Distillationcited by 0
- 2025OregairuChar: A Benchmark Dataset for Character Appearance Frequency Analysis in My Teen Romantic Comedy SNAFUcited by 0
- 2025OregairuChar: A Benchmark Dataset for Character Appearance Frequency Analysis in My Teen Romantic Comedy SNAFU7 Nov 2025
- 2025AnimeShooter: A Multi-Shot Animation Dataset for Reference-Guided Video Generation3 Jun 2025
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction1 Apr 2025
- 2024One missing piece in Vision and Language: A Survey on Comics Understanding14 Sep 2024
- 2024AniArtAvatar: Animatable 3D Art Avatar from a Single Image26 Mar 2024
- 2023Talking Head(?) Anime from a Single Image 4: Improved Model and Its Distillation29 Nov 2023
- 2023Expression Domain Translation Network for Cross-domain Head Reenactment16 Oct 2023
- 2023Deep Geometrized Cartoon Line Inbetweening28 Sep 2023
- 2023A Survey on Deep Multi-modal Learning for Body Language Recognition and Generation17 Aug 2023
- 2023PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters25 Mar 2023
- 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenes5 Mar 2023