mlsanityData to 14 Oct 2026

3D WholeBody Pose Estimation based on Semantic Graph Attention Network and Distance Information

arXiv 2406.01196 ↗First posted 3 Jun 2024cs.CV cs.AIcited by 1

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Abstract (arXiv)

In recent years, a plethora of diverse methods have been proposed for 3D pose estimation. Among these, self-attention mechanisms and graph convolutions have both been proven to be effective and practical methods. Recognizing the strengths of those two techniques, we have developed a novel Semantic Graph Attention Network which can benefit from the ability of self-attention to capture global context, while also utilizing the graph convolutions to handle the local connectivity and structural constraints of the skeleton. We also design a Body Part Decoder that assists in extracting and refining the information related to specific segments of the body. Furthermore, our approach incorporates Distance Information, enhancing our model's capability to comprehend and accurately predict spatial relationships. Finally, we introduce a Geometry Loss who makes a critical constraint on the structural skeleton of the body, ensuring that the model's predictions adhere to the natural limits of human posture. The experimental results validate the effectiveness of our approach, demonstrating that every element within the system is essential for improving pose estimation outcomes. With comparison to state-of-the-art, the proposed work not only meets but exceeds the existing benchmarks.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 34 of its 38 references that are in the map. First posted on arXiv 3 Jun 2024.

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34 of 38 references.

References · 34

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22 more
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