mlsanityData to 7 Oct 2026

PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operators

arXiv 2211.16210 ↗First posted 25 Nov 2022cs.CV cs.GR cs.LGcited by 8

Not on the map. Why?

Abstract (arXiv)

We address the problem of generating 3D human motions in dyadic activities. In contrast to the concurrent works, which mainly focus on generating the motion of a single actor from the textual description, we generate the motion of one of the actors from the motion of the other participating actor in the action. This is a particularly challenging, under-explored problem, that requires learning intricate relationships between the motion of two actors participating in an action and also identifying the action from the motion of one actor. To address these, we propose partner conditioned motion operator (PaCMO), a neural operator-based generative model which learns the distribution of human motion conditioned by the partner's motion in function spaces through adversarial training. Our model can handle long unlabeled action sequences at arbitrary time resolution. We also introduce the "Functional Frechet Inception Distance" (F2ID) metric for capturing similarity between real and generated data for function spaces. We test PaCMO on NTU RGB+D and DuetDance datasets and our model produces realistic results evidenced by the F2ID score and the conducted user study.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 37 of its 54 references that are in the map. First posted on arXiv 25 Nov 2022.

Builds on

37 of 54 references.

References · 37

  1. 2017Attention Is All You Needcited by 59,932
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  3. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  4. 2022Generative Adversarial Networkscited by 5,603
  5. 2019DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lightercited by 4,243
  6. 2016Gaussian Error Linear Units (GELUs)cited by 3,431
  7. 2020Fourier Neural Operator for Parametric Partial Differential Equationscited by 2,806
  8. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  9. 2018Glow: Generative Flow with Invertible 1x1 Convolutionscited by 1,539
  10. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  11. 2019Normalizing Flows for Probabilistic Modeling and Inferencecited by 1,315
  12. 2022FourCastNet: A Global Data-driven High-resolution Weather Model using Adaptive Fourier Neural Operatorscited by 748
25 more
  1. 2020Neural Operator: Graph Kernel Network for Partial Differential Equationscited by 722
  2. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  3. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  4. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  5. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  6. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  7. 2021Neural Operator: Learning Maps Between Function Spacescited by 413
  8. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
  9. 2021U-FNO -- An enhanced Fourier neural operator-based deep-learning model for multiphase flowcited by 292
  10. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  11. 2022U-NO: U-shaped Neural Operatorscited by 219
  12. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  13. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
  14. 2017Text2Action: Generative Adversarial Synthesis from Language to Actioncited by 106
  15. 2018LCR-Net++: Multi-person 2D and 3D Pose Detection in Natural Imagescited by 88
  16. 2018MT-VAE: Learning Motion Transformations to Generate Multimodal Human Dynamicscited by 86
  17. 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
  18. 2021Seismic wave propagation and inversion with Neural Operatorscited by 51
  19. 2022Generative Adversarial Neural Operatorscited by 51
  20. 2017Audio to Body Dynamicscited by 48
  21. 2020Perpetual Motion: Generating Unbounded Human Motioncited by 36
  22. 2020Structure-Aware Human-Action Generationcited by 28
  23. 2021MUGL: Large Scale Multi Person Conditional Action Generation with Locomotioncited by 14
  24. 2020GlocalNet: Class-aware Long-term Human Motion Synthesiscited by 10
  25. 2019LSTM vs. GRU vs. Bidirectional RNN for script generationcited by 7

Built on by

Cited by year

Citing papers per year: 2023: 3; 2024: 3; 2025: 2.

8 papers.