mlsanityData to 14 Oct 2026

Markerless Multi-view 3D Human Pose Estimation: a survey

arXiv 2407.03817 ↗First posted 4 Jul 2024cs.CVcited by 9

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Abstract (arXiv)

3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance, and sports. However, challenges such as occlusions, 2D pose mismatches, random camera perspectives, and limited 3D labelled data have been hampering the models' performance and limiting their deployment in real-world scenarios. The higher availability of cameras has led researchers to explore multi-view solutions to take advantage of the different perspectives to reconstruct the pose. Most existing reviews have mainly focused on monocular 3D human pose estimation, so a comprehensive survey on multi-view approaches has been missing since 2012. According to the reviewed articles, the majority of the existing methods are fully-supervised approaches based on geometric constraints, which are often limited by 2D pose mismatches. To mitigate this, researchers have proposed incorporating temporal consistency or depth information. Alternatively, working directly with 3D features has been shown to completely overcome this issue, albeit at the cost of increased computational complexity. Additionally, models with lower levels of supervision have been identified to help address challenges such as annotated data scarcity and generalisation to new setups. Therefore, no method currently addresses all challenges associated with 3D pose reconstruction, and a trade-off between complexity and performance exists. Further research is needed to develop approaches capable of quickly inferring a highly accurate 3D pose with bearable computation cost. Techniques such as active learning, low-supervision methods, temporal consistency, view selection, depth information estimation, and multi-modal approaches are strategies to consider when developing a new method for this task.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 38 of its 105 references that are in the map. First posted on arXiv 4 Jul 2024.

Builds on

38 of 105 references.

References · 38

  1. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
  2. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  3. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  4. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
  5. 2020Deep Learning-Based Human Pose Estimation: A Surveycited by 207
  6. 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
  7. 2020How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Languagecited by 173
  8. 2017PKU-MMD: A Large Scale Benchmark for Continuous Multi-Modal Human Action Understandingcited by 101
  9. 2016DeeperCut: A Deeper, Stronger, and Faster Multi-Person Pose Estimation Modelcited by 96
  10. 2019Fast and Robust Multi-Person 3D Pose Estimation from Multiple Viewscited by 83
  11. 2018Unsupervised Geometry-Aware Representation for 3D Human Pose Estimationcited by 73
  12. 2021Direct Multi-view Multi-person 3D Pose Estimationcited by 64
26 more
  1. 2020Monocular Human Pose Estimation: A Survey of Deep Learning-based Methodscited by 59
  2. 2020Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representationcited by 57
  3. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
  4. 2018MVOR: A Multi-view RGB-D Operating Room Dataset for 2D and 3D Human Pose Estimationcited by 49
  5. 2015Recognizing Fine-Grained and Composite Activities using Hand-Centric Features and Script Datacited by 40
  6. 2021VoxelTrack: Multi-Person 3D Human Pose Estimation and Tracking in the Wildcited by 39
  7. 2022Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projectioncited by 39
  8. 2021Multi-View Multi-Person 3D Pose Estimation with Plane Sweep Stereocited by 38
  9. 2018A generalizable approach for multi-view 3D human pose regressioncited by 26
  10. 2020Kinematic-Structure-Preserved Representation for Unsupervised 3D Human Pose Estimationcited by 26
  11. 2020A review of 3D human pose estimation algorithms for markerless motion capturecited by 24
  12. 2021Generalizable Human Pose Triangulationcited by 24
  13. 2023Vision-Based Human Pose Estimation via Deep Learning: A Surveycited by 20
  14. 2020Multi-person 3D Pose Estimation in Crowded Scenes Based on Multi-View Geometrycited by 18
  15. 2022Efficient Annotation and Learning for 3D Hand Pose Estimation: A Surveycited by 17
  16. 2021Part-Aware Measurement for Robust Multi-View Multi-Human 3D Pose Estimation and Trackingcited by 12
  17. 2020From Point to Space: 3D Moving Human Pose Estimation Using Commodity WiFicited by 10
  18. 2020Self-Supervised Multi-View Synchronization Learning for 3D Pose Estimationcited by 9
  19. 2019Weakly-Supervised 3D Pose Estimation from a Single Image using Multi-View Consistencycited by 8
  20. 2023Probabilistic Triangulation for Uncalibrated Multi-View 3D Human Pose Estimationcited by 7
  21. 2017Real-time marker-less multi-person 3D pose estimation in RGB-Depth camera networkscited by 6
  22. 2023View Consistency Aware Holistic Triangulation for 3D Human Pose Estimationcited by 6
  23. 2018Toward Marker-free 3D Pose Estimation in Lifting: A Deep Multi-view Solutioncited by 5
  24. 2021Rethinking the Data Annotation Process for Multi-view 3D Pose Estimation with Active Learning and Self-Trainingcited by 3
  25. 2022VTP: Volumetric Transformer for Multi-view Multi-person 3D Pose Estimationcited by 3
  26. 20193D Human Pose Estimation from Deep Multi-View 2D Posecited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 5; 2026: 3.

9 papers.