Hierarchical Deep Temporal Models for Group Activity Recognition
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Abstract (arXiv)
In this paper we present an approach for classifying the activity performed by a group of people in a video sequence. This problem of group activity recognition can be addressed by examining individual person actions and their relations. Temporal dynamics exist both at the level of individual person actions as well as at the level of group activity. Given a video sequence as input, methods can be developed to capture these dynamics at both person-level and group-level detail. We build a deep model to capture these dynamics based on LSTM (long short-term memory) models. In order to model both person-level and group-level dynamics, we present a 2-stage deep temporal model for the group activity recognition problem. In our approach, one LSTM model is designed to represent action dynamics of individual people in a video sequence and another LSTM model is designed to aggregate person-level information for group activity recognition. We collected a new dataset consisting of volleyball videos labeled with individual and group activities in order to evaluate our method. Experimental results on this new Volleyball Dataset and the standard benchmark Collective Activity Dataset demonstrate the efficacy of the proposed models.
Key facts. Cited by 89 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 Jul 2016.
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Citing papers per year: 2021: 17; 2022: 14; 2023: 19; 2024: 17; 2025: 11; 2026: 11.
89 papers.
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- 2021Revisiting Skeleton-based Action Recognitioncited by 256
- 2021GroupFormer: Group Activity Recognition with Clustered Spatial-Temporal Transformercited by 54
- 2021AGENT: A Benchmark for Core Psychological Reasoningcited by 42
- 2021Spatio-Temporal Dynamic Inference Network for Group Activity Recognitioncited by 42
- 2022Spotting Temporally Precise, Fine-Grained Events in Videocited by 40
- 2021JRDB-Act: A Large-scale Dataset for Spatio-temporal Action, Social Group and Activity Detectioncited by 38
- 2024LOGO: A Long-Form Video Dataset for Group Action Quality Assessmentcited by 30
- 2022Dual-AI: Dual-path Actor Interaction Learning for Group Activity Recognitioncited by 27
- 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applicationscited by 27
- 2021PHASE: PHysically-grounded Abstract Social Events for Machine Social Perceptioncited by 22
- 2022Hunting Group Clues with Transformers for Social Group Activity Recognitioncited by 22
- 2022A Comprehensive Review of Computer Vision in Sports: Open Issues, Future Trends and Research Directionscited by 21
38 more
- 2022Detector-Free Weakly Supervised Group Activity Recognitioncited by 20
- 2024CaRiNG: Learning Temporal Causal Representation under Non-Invertible Generation Processcited by 20
- 2021COMPOSER: Compositional Reasoning of Group Activity in Videos with Keypoint-Only Modalitycited by 19
- 2021Pose is all you need: The pose only group activity recognition system (POGARS)cited by 16
- 2023SPARTAN: Self-supervised Spatiotemporal Transformers Approach to Group Activity Recognitioncited by 14
- 2024SportsHHI: A Dataset for Human-Human Interaction Detection in Sports Videoscited by 14
- 2024MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotationscited by 14
- 2025Video Action Differencingcited by 14
- 2022Panoramic Human Activity Recognitioncited by 13
- 2023Action-slot: Visual Action-centric Representations for Multi-label Atomic Activity Recognition in Traffic Scenescited by 12
- 2024Causal Temporal Representation Learning with Nonstationary Sparse Transitioncited by 12
- 2021Human Interaction Recognition Framework based on Interacting Body Part Attentioncited by 11
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
- 2023Towards More Practical Group Activity Detection: A New Benchmark and Modelcited by 11
- 2025SoccerMaster: A Vision Foundation Model for Soccer Understandingcited by 10
- 2023Widely Applicable Strong Baseline for Sports Ball Detection and Trackingcited by 9
- 2024A Survey of Video Datasets for Grounded Event Understandingcited by 9
- 2023SoGAR: Self-supervised Spatiotemporal Attention-based Social Group Activity Recognitioncited by 8
- 2022Entry-Flipped Transformer for Inference and Prediction of Participant Behaviorcited by 7
- 2023Survey of Action Recognition, Spotting and Spatio-Temporal Localization in Soccer -- Current Trends and Research Perspectivescited by 7
- 2025F3Set: Towards Analyzing Fast, Frequent, and Fine-grained Events from Videoscited by 7
- 2022Video-based Human Action Recognition using Deep Learning: A Reviewcited by 6
- 2023Interaction-aware Joint Attention Estimation Using People Attributescited by 6
- 2024Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graphcited by 6
- 2022P2ANet: A Dataset and Benchmark for Dense Action Detection from Table Tennis Match Broadcasting Videoscited by 5
- 2022Group Activity Recognition in Basketball Tracking Data -- Neural Embeddings in Team Sports (NETS)cited by 5
- 2022VREN: Volleyball Rally Dataset with Expression Notation Languagecited by 5
- 2023M3Act: Learning from Synthetic Human Group Activitiescited by 5
- 2023REACT: Recognize Every Action Everywhere All At Oncecited by 5
- 2021Learning Group Activities from Skeletons without Individual Action Labelscited by 4
- 2021A Unified Taxonomy and Multimodal Dataset for Events in Invasion Gamescited by 4
- 2023HAtt-Flow: Hierarchical Attention-Flow Mechanism for Group Activity Scene Graph Generation in Videoscited by 4
- 2024Flow-Assisted Motion Learning Network for Weakly-Supervised Group Activity Recognitioncited by 4
- 2025SGA-INTERACT: A 3D Skeleton-based Benchmark for Group Activity Understanding in Modern Basketball Tacticcited by 4
- 2025TrackID3x3: A Dataset and Algorithm for Multi-Player Tracking with Identification and Pose Estimation in 3x3 Basketball Full-court Videoscited by 4
- 2021Actor-centered Representations for Action Localization in Streaming Videoscited by 3
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
- 2021Temporal and Object Quantification Networkscited by 2
50 most cited of 89 All 89 (JSON)
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift26 Sep 2026
- 2026Action-Slot: Structured Action-Centric Representation Learning for Multi-Agent Atomic Activity Understanding21 Sep 2026
- 2026Counting Beyond Instances: A Benchmark for Group-Individual Object Counting4 Sep 2026
- 2026What Do Interaction Representations Actually Measure? Pre-Event Separability in Weakly-Supervised Violence Detection28 Aug 2026
- 2026Structure over Depth: A Single-Block Spatio-Temporal Transformer for Multi-Entity Reasoning25 Jul 2026
- 2026BasketEvent: Understanding Who Did What and When in Basketball Videos23 Jul 2026
- 2026USV: Towards Understanding the User-generated Short-form Videos20 May 2026
- 2026Attention-Guided Dual-Stream Learning for Group Engagement Recognition: Fusing Transformer-Encoded Motion Dynamics with Scene Context via Adaptive Gating11 Apr 2026
- 2026Group-DINOmics: Incorporating People Dynamics into DINO for Self-supervised Group Activity Feature Learning6 Apr 2026
- 2026Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports10 Mar 2026
- 2026Human-in-the-loop Adaptation in Group Activity Feature Learning for Team Sports Video Retrieval3 Feb 2026
- 2025SoccerMaster: A Vision Foundation Model for Soccer Understanding11 Dec 2025
38 more
- 2025Pixels or Positions? Benchmarking Modalities in Group Activity Recognition16 Nov 2025
- 2025Video Understanding by Design: How Datasets Shape Video Models11 Sep 2025
- 2025Multi-Focused Video Group Activities Hashing30 Aug 2025
- 2025Seeing Through Deepfakes: A Human-Inspired Framework for Multi-Face Detection20 Jul 2025
- 2025F3Set: Towards Analyzing Fast, Frequent, and Fine-grained Events from Videos11 Apr 2025
- 2025TrackID3x3: A Dataset and Algorithm for Multi-Player Tracking with Identification and Pose Estimation in 3x3 Basketball Full-court Videos24 Mar 2025
- 2025PromptGAR: Flexible Promptive Group Activity Recognition11 Mar 2025
- 2025Video Action Differencing10 Mar 2025
- 2025SGA-INTERACT: A 3D Skeleton-based Benchmark for Group Activity Understanding in Modern Basketball Tactic9 Mar 2025
- 2025VicKAM: Visual Conceptual Knowledge Guided Action Map for Weakly Supervised Group Activity Recognition14 Feb 2025
- 2024Pre-training for Action Recognition with Automatically Generated Fractal Datasets26 Nov 2024
- 2024LiGAR: LiDAR-Guided Hierarchical Transformer for Multi-Modal Group Activity Recognition28 Oct 2024
- 2024MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations17 Oct 2024
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition9 Oct 2024
- 2024Causal Temporal Representation Learning with Nonstationary Sparse Transition5 Sep 2024
- 2024ActivityCLIP: Enhancing Group Activity Recognition by Mining Complementary Information from Text to Supplement Image Modality29 Jul 2024
- 2024Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graph28 Jul 2024
- 2024A Survey of Video Datasets for Grounded Event Understanding14 Jun 2024
- 2024ELSA: Evaluating Localization of Social Activities in Urban Streets using Open-Vocabulary Detection3 Jun 2024
- 2024Flow-Assisted Motion Learning Network for Weakly-Supervised Group Activity Recognition28 May 2024
- 2024Design and Analysis of Efficient Attention in Transformers for Social Group Activity Recognition15 Apr 2024
- 2024LOGO: A Long-Form Video Dataset for Group Action Quality Assessment7 Apr 2024
- 2024SportsHHI: A Dataset for Human-Human Interaction Detection in Sports Videos6 Apr 2024
- 2024Spatio-Temporal Proximity-Aware Dual-Path Model for Panoramic Activity Recognition21 Mar 2024
- 2024Learning Group Activity Features Through Person Attribute Prediction5 Mar 2024
- 2024CaRiNG: Learning Temporal Causal Representation under Non-Invertible Generation Process25 Jan 2024
- 2024Group Activity Recognition using Unreliable Tracked Pose6 Jan 2024
- 2023Towards More Practical Group Activity Detection: A New Benchmark and Model5 Dec 2023
- 2023Action-slot: Visual Action-centric Representations for Multi-label Atomic Activity Recognition in Traffic Scenes29 Nov 2023
- 2023HAtt-Flow: Hierarchical Attention-Flow Mechanism for Group Activity Scene Graph Generation in Videos28 Nov 2023
- 2023REACT: Recognize Every Action Everywhere All At Once27 Nov 2023
- 2023Widely Applicable Strong Baseline for Sports Ball Detection and Tracking9 Nov 2023
- 2023Survey of Action Recognition, Spotting and Spatio-Temporal Localization in Soccer -- Current Trends and Research Perspectives21 Sep 2023
- 2023SkeleTR: Towrads Skeleton-based Action Recognition in the Wild20 Sep 2023
- 2023Graph Encoding and Neural Network Approaches for Volleyball Analytics: From Game Outcome to Individual Play Predictions22 Aug 2023
- 2023Interaction-aware Joint Attention Estimation Using People Attributes10 Aug 2023
- 2023Group Activity Recognition in Computer Vision: A Comprehensive Review, Challenges, and Future Perspectives25 Jul 2023
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision7 Jul 2023
50 newest of 89 All 89 (JSON)
- 2021Revisiting Skeleton-based Action Recognitioncited by 256
- 2021GroupFormer: Group Activity Recognition with Clustered Spatial-Temporal Transformercited by 54
- 2021AGENT: A Benchmark for Core Psychological Reasoningcited by 42
- 2021Spatio-Temporal Dynamic Inference Network for Group Activity Recognitioncited by 42
- 2022Spotting Temporally Precise, Fine-Grained Events in Videocited by 40
- 2021JRDB-Act: A Large-scale Dataset for Spatio-temporal Action, Social Group and Activity Detectioncited by 38
- 2024LOGO: A Long-Form Video Dataset for Group Action Quality Assessmentcited by 30
- 2022Dual-AI: Dual-path Actor Interaction Learning for Group Activity Recognitioncited by 27
- 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applicationscited by 27
- 2021PHASE: PHysically-grounded Abstract Social Events for Machine Social Perceptioncited by 22
- 2022Hunting Group Clues with Transformers for Social Group Activity Recognitioncited by 22
- 2022A Comprehensive Review of Computer Vision in Sports: Open Issues, Future Trends and Research Directionscited by 21
12 most cited of 89 All 89 (JSON)
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift26 Sep 2026
- 2026Action-Slot: Structured Action-Centric Representation Learning for Multi-Agent Atomic Activity Understanding21 Sep 2026
- 2026Counting Beyond Instances: A Benchmark for Group-Individual Object Counting4 Sep 2026
- 2026What Do Interaction Representations Actually Measure? Pre-Event Separability in Weakly-Supervised Violence Detection28 Aug 2026
- 2026Structure over Depth: A Single-Block Spatio-Temporal Transformer for Multi-Entity Reasoning25 Jul 2026
- 2026BasketEvent: Understanding Who Did What and When in Basketball Videos23 Jul 2026
- 2026USV: Towards Understanding the User-generated Short-form Videos20 May 2026
- 2026Attention-Guided Dual-Stream Learning for Group Engagement Recognition: Fusing Transformer-Encoded Motion Dynamics with Scene Context via Adaptive Gating11 Apr 2026
- 2026Group-DINOmics: Incorporating People Dynamics into DINO for Self-supervised Group Activity Feature Learning6 Apr 2026
- 2026Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports10 Mar 2026
- 2026Human-in-the-loop Adaptation in Group Activity Feature Learning for Team Sports Video Retrieval3 Feb 2026
- 2025SoccerMaster: A Vision Foundation Model for Soccer Understanding11 Dec 2025
12 newest of 89 All 89 (JSON)