Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports
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Abstract (arXiv)
Sports have long attracted broad attention as they push the limits of human physical and cognitive capabilities. Amid growing interest in spatial intelligence for vision-language models (VLMs), sports provide a natural testbed for understanding high-intensity human motion and dynamic object interactions. To this end, we present CourtSI, the first large-scale spatial intelligence dataset tailored to sports scenarios. CourtSI contains over 1M QA pairs, organized under a holistic taxonomy that systematically covers spatial counting, distance measurement, localization, and relational reasoning, across representative net sports including badminton, tennis, and table tennis. Leveraging well-defined court geometry as metric anchors, we develop a semi-automatic data engine to reconstruct sports scenes, enabling scalable curation of CourtSI. In addition, we introduce CourtSI-Bench, a high-quality evaluation benchmark comprising 3,686 QA pairs with rigorous human verification. We evaluate 25 proprietary and open-source VLMs on CourtSI-Bench, revealing a remaining human-AI performance gap and limited generalization from existing spatial intelligence benchmarks. These findings indicate that sports scenarios expose limitations in spatial intelligence capabilities captured by existing benchmarks. Further, fine-tuning Qwen3-VL-8B on CourtSI improves accuracy on CourtSI-Bench by 23.5 percentage points. The adapted model also generalizes effectively to CourtSI-Ext, an evaluation set built on a similar but unseen sport, and demonstrates enhanced spatial-aware commentary generation. Together, these findings demonstrate that CourtSI provides a scalable pathway toward advancing spatial intelligence of VLMs in sports.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 55 of its 59 references that are in the map. First posted on arXiv 10 Mar 2026.
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55 of 59 references.
References · 55
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