mlsanityData to 14 Oct 2026

REACT: Recognize Every Action Everywhere All At Once

arXiv 2312.00188 ↗First posted 27 Nov 2023cs.CVcited by 5

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Abstract (arXiv)

Group Activity Recognition (GAR) is a fundamental problem in computer vision, with diverse applications in sports video analysis, video surveillance, and social scene understanding. Unlike conventional action recognition, GAR aims to classify the actions of a group of individuals as a whole, requiring a deep understanding of their interactions and spatiotemporal relationships. To address the challenges in GAR, we present REACT (Recognize Every Action Everywhere All At Once), a novel architecture inspired by the transformer encoder-decoder model explicitly designed to model complex contextual relationships within videos, including multi-modality and spatio-temporal features. Our architecture features a cutting-edge Vision-Language Encoder block for integrated temporal, spatial, and multi-modal interaction modeling. This component efficiently encodes spatiotemporal interactions, even with sparsely sampled frames, and recovers essential local information. Our Action Decoder Block refines the joint understanding of text and video data, allowing us to precisely retrieve bounding boxes, enhancing the link between semantics and visual reality. At the core, our Actor Fusion Block orchestrates a fusion of actor-specific data and textual features, striking a balance between specificity and context. Our method outperforms state-of-the-art GAR approaches in extensive experiments, demonstrating superior accuracy in recognizing and understanding group activities. Our architecture's potential extends to diverse real-world applications, offering empirical evidence of its performance gains. This work significantly advances the field of group activity recognition, providing a robust framework for nuanced scene comprehension.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 45 of its 66 references that are in the map. First posted on arXiv 27 Nov 2023.

Builds on

45 of 66 references.

References · 45

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33 more
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