mlsanityData to 7 Oct 2026

Learning Group Activities from Skeletons without Individual Action Labels

arXiv 2105.06754 ↗First posted 14 May 2021cs.CVcited by 4

Not on the map. Why?

Abstract (arXiv)

To understand human behavior we must not just recognize individual actions but model possibly complex group activity and interactions. Hierarchical models obtain the best results in group activity recognition but require fine grained individual action annotations at the actor level. In this paper we show that using only skeletal data we can train a state-of-the art end-to-end system using only group activity labels at the sequence level. Our experiments show that models trained without individual action supervision perform poorly. On the other hand we show that pseudo-labels can be computed from any pre-trained feature extractor with comparable final performance. Finally our carefully designed lean pose only architecture shows highly competitive results versus more complex multimodal approaches even in the self-supervised variant.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 16 of its 32 references that are in the map. First posted on arXiv 14 May 2021.

Builds on

16 of 32 references.

References · 16

  1. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
  2. 2017Learning Spatio-Temporal Representation with Pseudo-3D Residual Networkscited by 386
  3. 2016Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognitioncited by 142
  4. 2016An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Datacited by 126
  5. 2018Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregationcited by 106
  6. 2016Hierarchical Deep Temporal Models for Group Activity Recognitioncited by 89
  7. 2020Actor-Transformers for Group Activity Recognitioncited by 84
  8. 2019Learning Actor Relation Graphs for Group Activity Recognitioncited by 83
  9. 2015P-CNN: Pose-based CNN Features for Action Recognitioncited by 58
  10. 2016Social Scene Understanding: End-to-End Multi-Person Action Localization and Collective Activity Recognitioncited by 43
  11. 2019Convolutional Relational Machine for Group Activity Recognitioncited by 34
  12. 2019Progressive Relation Learning for Group Activity Recognitioncited by 28
4 more
  1. 2015Structure Inference Machines: Recurrent Neural Networks for Analyzing Relations in Group Activity Recognitioncited by 27
  2. 2017CERN: Confidence-Energy Recurrent Network for Group Activity Recognitioncited by 24
  3. 2015Visual Recognition by Counting Instances: A Multi-Instance Cardinality Potential Kernelcited by 7
  4. 2018A Multi-Stream Convolutional Neural Network Framework for Group Activity Recognitioncited by 5

Built on by

Cited by year

Citing papers per year: 2021: 1; 2022: 1; 2023: 2.

4 papers.