mlsanityData to 7 Oct 2026

A Unified Taxonomy and Multimodal Dataset for Events in Invasion Games

arXiv 2108.11149 ↗First posted 25 Aug 2021cs.CVcited by 4

Not on the map. Why?

Abstract (arXiv)

The automatic detection of events in complex sports games like soccer and handball using positional or video data is of large interest in research and industry. One requirement is a fundamental understanding of underlying concepts, i.e., events that occur on the pitch. Previous work often deals only with so-called low-level events based on well-defined rules such as free kicks, free throws, or goals. High-level events, such as passes, are less frequently approached due to a lack of consistent definitions. This introduces a level of ambiguity that necessities careful validation when regarding event annotations. Yet, this validation step is usually neglected as the majority of studies adopt annotations from commercial providers on private datasets of unknown quality and focuses on soccer only. To address these issues, we present (1) a universal taxonomy that covers a wide range of low and high-level events for invasion games and is exemplarily refined to soccer and handball, and (2) release two multi-modal datasets comprising video and positional data with gold-standard annotations to foster research in fine-grained and ball-centered event spotting. Experiments on human performance demonstrate the robustness of the proposed taxonomy, and that disagreements and ambiguities in the annotation increase with the complexity of the event. An I3D model for video classification is adopted for event spotting and reveals the potential for benchmarking. Datasets are available at: https://github.com/mm4spa/eigd

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 22 of its 60 references that are in the map. First posted on arXiv 25 Aug 2021.

Builds on

22 of 60 references.

References · 22

  1. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  2. 2017Non-local Neural Networkscited by 2,290
  3. 2018SlowFast Networks for Video Recognitioncited by 1,862
  4. 2019BMN: Boundary-Matching Network for Temporal Action Proposal Generationcited by 327
  5. 2018SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videoscited by 148
  6. 2020SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videoscited by 129
  7. 2017Weakly Supervised Action Localization by Sparse Temporal Pooling Networkcited by 100
  8. 2018Actions Speak Louder Than Goals: Valuing Player Actions in Soccercited by 90
  9. 2016Hierarchical Deep Temporal Models for Group Activity Recognitioncited by 89
  10. 2019A Context-Aware Loss Function for Action Spotting in Soccer Videoscited by 56
  11. 2021Temporally-Aware Feature Pooling for Action Spotting in Soccer Broadcastscited by 30
  12. 2017What Actions are Needed for Understanding Human Actions in Videos?cited by 29
10 more
  1. 2015Detecting events and key actors in multi-person videoscited by 26
  2. 2020Improved Soccer Action Spotting using both Audio and Video Streamscited by 21
  3. 2021RMS-Net: Regression and Masking for Soccer Event Spottingcited by 19
  4. 2020Event detection in coarsely annotated sports videos via parallel multi receptive field 1D convolutionscited by 18
  5. 2020Group Activity Detection from Trajectory and Video Data in Soccercited by 17
  6. 2020SoccerMap: A Deep Learning Architecture for Visually-Interpretable Analysis in Soccercited by 17
  7. 2020Automatic Pass Annotation from Soccer VideoStreams Based on Object Detection and LSTMcited by 6
  8. 2020PassVizor: Toward Better Understanding of the Dynamics of Soccer Passescited by 4
  9. 2021Soccer Event Detection Using Deep Learningcited by 4
  10. 2020Slicing and dicing soccer: automatic detection of complex events from spatio-temporal datacited by 3

Built on by

Cited by year

Citing papers per year: 2023: 1; 2024: 2; 2025: 1.

4 papers.