FlowAct-R2: Beyond Talking Avatar via Streaming Multimodal References and Proactive Agent Planning
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Abstract (arXiv)
We present FlowAct-R2, a framework for interactive humanoid video generation that combines continuous multimodal control with proactive agent planning. Our method consists of two coupled components. First, a Streaming Multimodal Reference Diffusion Transformer adapts the pretrained Seedance 2.0 Mini reference-to-video backbone to accept rolling action prompts, streaming audio, and dynamically updated image, audio, and video references. Video-driven rotary positional embeddings align reference chunks with the generation timeline, while reference-plus-image conditioning and partially noised historical motion frames preserve appearance and avoid accumulated drift. Second, a Proactive Interaction Agent separates pre-online planning from online scheduling and response: it prepares a persona, a long-horizon agenda, and reusable multimodal skills in advance, then autonomously schedules behaviors, responds to audience input, and handles interruptions during a live session. FlowAct-R2 supports real-time 720p generation and hour-scale streaming across entertainment streaming, live shopping, video chatting, and live vlogging.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 21 references that are in the map. First posted on arXiv 28 Sep 2026.
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References · 15
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
- 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,568
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
- 2024Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head Synthesiscited by 41
- 2024INFP: Audio-Driven Interactive Head Generation in Dyadic Conversationscited by 40
- 2025X-Streamer: Unified Human World Modeling with Audiovisual Interactioncited by 18
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generationcited by 11
- 2026DuplexOmni: Real-Time Listening, Seeing, Thinking, and Speaking for Full-Duplex Interactioncited by 8
- 2026Vidu S2: Real-Time Interactive, Editable, and Spatial Video Generationcited by 5
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- 2026ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction
- 2026EmbodiedHead: Real-Time Listening and Speaking Avatar for Conversational Agents
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streams
- 2025StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatars
- 2023AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents
- 2026Action Agent: Agentic Video Generation Meets Flow-Constrained Diffusion
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots
- 2025LiveTalk: Real-Time Multimodal Interactive Video Diffusion via Improved On-Policy Distillation