Body of Her: A Preliminary Study on End-to-End Humanoid Agent
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Interactive virtual humanoid agent is a crucial interface with the physical world. A relatively complete humanoid agent first needs to have face and body, then possess both verbal and non-verbal (such as eye contact, facial expression, lip motion, gesture, and manipulation) abilities, and finally, it is capable of real-time duplex communication, e.g., the ability to actively interrupt conversations. Most prior systems typically only consider a subset of these elements, leaving a gap from realistic humanoid agent. In this work, we propose a real-time, duplex, interactive end-to-end network capable of modeling realistic agent behaviors, including speech, full-body movements for talking, responding, idling, and manipulation. This system is a multimodal model integrating audio and visual inputs, extended from a pre-trained large language model (LLM). We collect approximately 200,000 hours of audio, around 130,000 hours of video data, and about 20,000 alignment samples to build the model. The final model demonstrates capabilities that are difficult to achieve in previous systems, such as generalized object manipulation. This work performs a preliminary exploration of the end-to-end approach in this field, aiming to inspire further research towards scaling up.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 14 of its 33 references that are in the map. First posted on arXiv 6 Aug 2024.
Builds on
14 of 33 references.
References · 14
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2022Training language models to follow instructions with human feedbackcited by 15,712
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,094
- 2020Learning to summarize from human feedbackcited by 2,562
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
- 2023Scaling Vision Transformers to 22 Billion Parameterscited by 690
- 2024Autoregressive Image Generation without Vector Quantizationcited by 644
- 2021GigaSpeech: An Evolving, Multi-domain ASR Corpus with 10,000 Hours of Transcribed Audiocited by 391
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 307
- 2024An Image is Worth 32 Tokens for Reconstruction and Generationcited by 295
- 2020Query-Key Normalization for Transformerscited by 266
- 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 156
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Citing papers per year: 2024: 2; 2025: 8; 2026: 5.
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- 2025HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characterscited by 64
- 2024The Dawn of Video Generation: Preliminary Explorations with SORA-like Modelscited by 30
- 2025SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generationcited by 27
- 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characterscited by 18
- 2025MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generationcited by 18
- 2025X-Streamer: Unified Human World Modeling with Audiovisual Interactioncited by 16
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generationcited by 11
- 2026Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Modelscited by 7
- 2025MAViD: A Multimodal Framework for Audio-Visual Dialogue Understanding and Generationcited by 4
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generationcited by 2
- 2025Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Lengthcited by 2
3 more
- 2026Video = World + Event Stream16 Jul 2026
- 2026Wan-Streamer v0.2: Higher Resolution, Same Latency5 Jul 2026
- 2026Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Models23 Jun 2026
- 2026ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction15 Feb 2026
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generation15 Jan 2026
- 2025Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Length4 Dec 2025
- 2025MAViD: A Multimodal Framework for Audio-Visual Dialogue Understanding and Generation2 Dec 2025
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation22 Oct 2025
- 2025X-Streamer: Unified Human World Modeling with Audiovisual Interaction25 Sep 2025
- 2025MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generation26 Aug 2025
- 2025SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation14 Jul 2025
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios3 Jun 2025
3 more
- 2025HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters26 May 2025
- 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characters29 Nov 2024
- 2024The Dawn of Video Generation: Preliminary Explorations with SORA-like Models7 Oct 2024
- 2025HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characterscited by 64
- 2024The Dawn of Video Generation: Preliminary Explorations with SORA-like Modelscited by 30
- 2025SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generationcited by 27
- 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characterscited by 18
- 2025MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generationcited by 18
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generationcited by 11
- 2026Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Modelscited by 7
- 2026Wan-Streamer v0.2: Higher Resolution, Same Latencycited by 2
- 2026Video = World + Event Streamcited by 2
- 2026Video = World + Event Stream16 Jul 2026
- 2026Wan-Streamer v0.2: Higher Resolution, Same Latency5 Jul 2026
- 2026Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Models23 Jun 2026
- 2026FlowAct-R1: Towards Interactive Humanoid Video Generation15 Jan 2026
- 2025MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generation26 Aug 2025
- 2025SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation14 Jul 2025
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios3 Jun 2025
- 2025HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters26 May 2025
- 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characters29 Nov 2024
- 2024The Dawn of Video Generation: Preliminary Explorations with SORA-like Models7 Oct 2024
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- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control
- 2026MATE: Multi-Agent Virtual Teleoperation Platform for Humanoid Collaboration Data Collection ↗
- 2026Bridging Speech, Emotion, and Motion: a VLM-based Multimodal Edge-deployable Framework for Humanoid Robots
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