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MOGS: Monocular Object-guided Gaussian Splatting in Large Scenes

arXiv 2509.06685 ↗First posted 8 Sep 2025cs.CVcited by 0

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Abstract (arXiv)

Recent advances in 3D Gaussian Splatting (3DGS) deliver striking photorealism, and extending it to large scenes opens new opportunities for semantic reasoning and prediction in applications such as autonomous driving. Today's state-of-the-art systems for large scenes primarily originate from LiDAR-based pipelines that utilize long-range depth sensing. However, they require costly high-channel sensors whose dense point clouds strain memory and computation, limiting scalability, fleet deployment, and optimization speed. We present MOGS, a monocular 3DGS framework that replaces active LiDAR depth with object-anchored, metrized dense depth derived from sparse visual-inertial (VI) structure-from-motion (SfM) cues. Our key idea is to exploit image semantics to hypothesize per-object shape priors, anchor them with sparse but metrically reliable SfM points, and propagate the resulting metric constraints across each object to produce dense depth. To address two key challenges, i.e., insufficient SfM coverage within objects and cross-object geometric inconsistency, MOGS introduces (1) a multi-scale shape consensus module that adaptively merges small segments into coarse objects best supported by SfM and fits them with parametric shape models, and (2) a cross-object depth refinement module that optimizes per-pixel depth under a combinatorial objective combining geometric consistency, prior anchoring, and edge-aware smoothness. Experiments on public datasets show that, with a low-cost VI sensor suite, MOGS reduces training time by up to 30.4% and memory consumption by 19.8%, while achieving high-quality rendering competitive with costly LiDAR-based approaches in large scenes.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 32 of its 35 references that are in the map. First posted on arXiv 8 Sep 2025.

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32 of 35 references.

References · 32

  1. 2023Segment Anythingcited by 8,234
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2024Depth Anything V2cited by 1,422
  4. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  5. 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,320
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  7. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  8. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  9. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
  10. 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 575
  11. 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 423
  12. 2023Gaussian Splatting SLAMcited by 415
20 more
  1. 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 404
  2. 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
  3. 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 382
  4. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
  5. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  6. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  7. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  8. 2024LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Renderingcited by 28
  9. 2025Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmapscited by 22
  10. 2021GVINS: Tightly Coupled GNSS-Visual-Inertial Fusion for Smooth and Consistent State Estimationcited by 17
  11. 2024Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusioncited by 17
  12. 2025GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splatscited by 14
  13. 2024TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Drivingcited by 11
  14. 2025VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenescited by 11
  15. 2024GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splattingcited by 10
  16. 2025GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mappingcited by 9
  17. 2025SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splattingcited by 7
  18. 2024Enhancing mmWave Radar Point Cloud via Visual-inertial Supervisioncited by 6
  19. 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5
  20. 2025ICP-3DGS: SfM-free 3D Gaussian Splatting for Large-scale Unbounded Scenescited by 1

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