ODE-GS: Latent ODEs for Dynamic Scene Extrapolation with 3D Gaussian Splatting
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Abstract (arXiv)
We introduce ODE-GS, a novel approach that integrates 3D Gaussian Splatting with latent neural ordinary differential equations (ODEs) to enable future extrapolation of dynamic 3D scenes. Unlike existing dynamic scene reconstruction methods, which rely on time-conditioned deformation networks and are limited to interpolation within a fixed time window, ODE-GS eliminates timestamp dependency by modeling Gaussian parameter trajectories as continuous-time latent dynamics. Our approach first learns an interpolation model to generate accurate Gaussian trajectories within the observed window, then trains a Transformer encoder to aggregate past trajectories into a latent state evolved via a neural ODE. Finally, numerical integration produces smooth, physically plausible future Gaussian trajectories, enabling rendering at arbitrary future timestamps. On the D-NeRF, NVFi, and HyperNeRF benchmarks, ODE-GS achieves state-of-the-art extrapolation performance, improving metrics by 19.8% compared to leading baselines, demonstrating its ability to accurately represent and predict 3D scene dynamics.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 39 of its 54 references that are in the map. First posted on arXiv 5 Jun 2025.
Builds on
39 of 54 references.
References · 39
- 2017Attention Is All You Needcited by 60,361
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2018Neural Ordinary Differential Equationscited by 3,779
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
27 more
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2019Augmented Neural ODEscited by 397
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2019GRU-ODE-Bayes: Continuous modeling of sporadically-observed time seriescited by 231
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
- 2021Heavy Ball Neural Ordinary Differential Equationscited by 42
- 2023NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videoscited by 28
- 2024GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesiscited by 25
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2024ImageFlowNet: Forecasting Multiscale Image-Level Trajectories of Disease Progression with Irregularly-Sampled Longitudinal Medical Imagescited by 19
- 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splattingcited by 13
- 2022torchode: A Parallel ODE Solver for PyTorchcited by 10
- 2024Efficient, Accurate and Stable Gradients for Neural ODEscited by 9
Built on by
Citing papers per year: 2025: 3; 2026: 8.
11 papers.
- 2025Extending Foundational Monocular Depth Estimators to Fisheye Cameras with Calibration Tokenscited by 9
- 2025ETA: Energy-based Test-time Adaptation for Depth Completioncited by 4
- 2026Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Groupingcited by 3
- 2026Grow with the Flow: 4D Reconstruction of Growing Plants with Gaussian Flow Fieldscited by 2
- 2026VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Cloudscited by 1
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flamescited by 0
- 2026VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videoscited by 0
- 2026Liquid Neural Networks as a Drop-in Continuous-Time Deformation Field for Dynamic 3D Gaussian Splattingcited by 0
- 2026Future Rendering neq Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Windowcited by 0
- 2026Stochastic Liquid Deformation Fields: An SDE Generalisation of Closed-Form Continuous-Time Cells for Dynamic 3D Gaussian Splattingcited by 0
- 2026SurgGMF: Fully Causal Gaussian Motion Forecasting for Anticipatory Surgical Scene Renderingcited by 0
- 2026SurgGMF: Fully Causal Gaussian Motion Forecasting for Anticipatory Surgical Scene Rendering28 Sep 2026
- 2026Stochastic Liquid Deformation Fields: An SDE Generalisation of Closed-Form Continuous-Time Cells for Dynamic 3D Gaussian Splatting27 Aug 2026
- 2026VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Clouds21 Aug 2026
- 2026Future Rendering neq Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window23 Jul 2026
- 2026Liquid Neural Networks as a Drop-in Continuous-Time Deformation Field for Dynamic 3D Gaussian Splatting4 Jun 2026
- 2026VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videos11 May 2026
- 2026Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping25 Feb 2026
- 2026Grow with the Flow: 4D Reconstruction of Growing Plants with Gaussian Flow Fields9 Feb 2026
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flames27 Nov 2025
- 2025ETA: Energy-based Test-time Adaptation for Depth Completion8 Aug 2025
- 2025Extending Foundational Monocular Depth Estimators to Fisheye Cameras with Calibration Tokens6 Aug 2025