Binary-Gaussian: Compact and Progressive Representation for 3D Gaussian Segmentation
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Abstract (arXiv)
3D Gaussian Splatting (3D-GS) has emerged as an efficient 3D representation and a promising foundation for semantic tasks like segmentation. However, existing 3D-GS-based segmentation methods typically rely on high-dimensional category features, which introduce substantial memory overhead. Moreover, fine-grained segmentation remains challenging due to label space congestion and the lack of stable multi-granularity control mechanisms. To address these limitations, we propose a coarse-to-fine binary encoding scheme for per-Gaussian category representation, which compresses each feature into a single integer via the binary-to-decimal mapping, drastically reducing memory usage. We further design a progressive training strategy that decomposes panoptic segmentation into a series of independent sub-tasks, reducing inter-class conflicts and thereby enhancing fine-grained segmentation capability. Additionally, we fine-tune opacity during segmentation training to address the incompatibility between photometric rendering and semantic segmentation, which often leads to foreground-background confusion. Extensive experiments on multiple benchmarks demonstrate that our method achieves state-of-the-art segmentation performance while significantly reducing memory consumption and accelerating inference.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 21 of its 32 references that are in the map. First posted on arXiv 30 Nov 2025.
Builds on
21 of 32 references.
References · 21
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2020Bootstrap your own latent: A new approach to self-supervised Learningcited by 4,712
- 2020Exploring Simple Siamese Representation Learningcited by 2,853
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
9 more
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2024GARField: Group Anything with Radiance Fieldscited by 108
- 2022NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fieldscited by 86
- 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
- 2022NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenescited by 71
- 2022Interactive Segmentation of Radiance Fieldscited by 60
- 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 57
- 2023Interactive Segment Anything NeRF with Feature Imitationcited by 24
- 2025iSegMan: Interactive Segment-and-Manipulate 3D Gaussianscited by 11
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Citing papers per year: 2026: 1.
1 paper.