mlsanityData to 7 Oct 2026

3D-Aware Scene Manipulation via Inverse Graphics

arXiv 1808.09351 ↗First posted 28 Aug 2018cs.CV cs.GR eess.IVcited by 24

Not on the map. Why?

Abstract (arXiv)

We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often uninterpretable, limited to a single object, or lacking 3D knowledge. In this work, we propose 3D scene de-rendering networks (3D-SDN) to address the above issues by integrating disentangled representations for semantics, geometry, and appearance into a deep generative model. Our scene encoder performs inverse graphics, translating a scene into a structured object-wise representation. Our decoder has two components: a differentiable shape renderer and a neural texture generator. The disentanglement of semantics, geometry, and appearance supports 3D-aware scene manipulation, e.g., rotating and moving objects freely while keeping the consistent shape and texture, and changing the object appearance without affecting its shape. Experiments demonstrate that our editing scheme based on 3D-SDN is superior to its 2D counterpart.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Aug 2018.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 6; 2023: 5; 2024: 4; 2025: 1; 2026: 2.

24 papers.

Sort:

By area:

  1. 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
  2. 2021Unsupervised Discovery of Object Radiance Fieldscited by 100
  3. 2023LiDAR-LLM: Exploring the Potential of Large Language Models for 3D LiDAR Understandingcited by 95
  4. 2023Reference-guided Controllable Inpainting of Neural Radiance Fieldscited by 40
  5. 2021Learning Object-Centric Representations of Multi-Object Scenes from Multiple Viewscited by 37
  6. 2022BlobGAN: Spatially Disentangled Scene Representationscited by 35
  7. 2024Neural Material Adaptor for Visual Grounding of Intrinsic Dynamicscited by 30
  8. 2022Compositional Scene Representation Learning via Reconstruction: A Surveycited by 27
  9. 20233D-aware Conditional Image Synthesiscited by 24
  10. 2022SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Imagescited by 17
  11. 2024Customizing Text-to-Image Diffusion with Object Viewpoint Controlcited by 13
  12. 2024Unsupervised Discovery of Object-Centric Neural Fieldscited by 12
12 more
  1. 2021Deep Feedback Inverse Problem Solvercited by 11
  2. 2025iSegMan: Interactive Segment-and-Manipulate 3D Gaussianscited by 11
  3. 2021Learning Scene Dynamics from Point Cloud Sequencescited by 9
  4. 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
  5. 2026Thinking with Spatial Code for Physical-World Video Reasoningcited by 7
  6. 2023Inferring Fluid Dynamics via Inverse Renderingcited by 3
  7. 2024GANs Conditioning Methods: A Surveycited by 3
  8. 2021Robust 2D/3D Vehicle Parsing in CVIScited by 1
  9. 2021Object Pursuit: Building a Space of Objects via Discriminative Weight Generationcited by 1
  10. 2022Visual Question Answering From Another Perspective: CLEVR Mental Rotation Testscited by 1
  11. 2026Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Modelscited by 1
  12. 2022A Safety Assurable Human-Inspired Perception Architecturecited by 0